c++ – textual content rendering artifact when rendering in 3D opengl GLfW

[ad_1] Main.cpp //Variables const unsigned int width = 896, top = 504; //Initiating GLFW Window glfwInit(); glfwWindowTrace(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowTrace(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowTrace(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); //Creating a GLFW window window = glfwCreateWindow(width, top,…

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