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Minit has turn into one in every of my favourite video games that has come out this 12 months. The prime down 2-color journey grabbed my consideration and held it till its scant runtime was over roughly an hour and a half later. It’s one of many cleanest, most full video games I’ve touched in a protracted whereas, and I used to be excited to speak to Kitty Calis and JW Nijman, two of the minds behind the sport. Here’s what they stated:

Let’s begin this off proper, who’re you and what’s Minit?
Minit is a peculiar little journey performed sixty seconds at a time. It’s a collaboration between Kitty Calis, Jan Willem Nijman, Jukio Kallio & Dominik Johann.
Minit is loosely primarily based on a jam recreation you made just a few years again referred to as Adventure Minute, why did you need to revisit this time mechanic?
Honestly, the idea has all the time caught, and we wished to take that to a complete new degree. 1 button, 2 colours and solely 60 seconds that’s.
You’ve each labored with different groups and studios earlier than, why did y’all need to work collectively?
After wrapping up larger tasks like Horizon Zero Dawn and Nuclear Throne, a small recreation appeared like a no brainer. But teaming up with Jukio and Dominik is the place the magic actually occurred!
In each the sport and in your web page you spotlight every member of the crew relatively than a catch-all crew title. Why was this essential to you?
Minit is all in regards to the crew, there is no such thing as a chef mentality, and no crew title. Because let’s face it, when you swap out any of the crew members it will have been a special recreation.

Where did you draw inspiration from for Minit? Did you discover something exterior of gaming?
Inspiration got here from every kind of issues: from locations we visited, to individuals we met, to annoying moments we skilled. Another huge affect was videogame tropes, why would anybody even choose up a cursed sword from the seaside?
The complete crew has labored in gaming for some time, do you may have any recommendation for newer devs?
Finishing video games actually issues! No matter how small the venture, the final bit is all the time the toughest. You’ll be taught extra releasing a 1-day jam recreation than by spending months organising a large venture.
What did you be taught whereas making Minit, and what of that may you share with our readers?
Having restrictions has been actually motivating. Find a option to join your artistic expertise with limitations.
What’s subsequent for the 2 of you?
Don’t assume I can say it but, however maintain a watch out!
This interview has been edited for size and readability.
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