[ad_1]
CC 3.5.1
We discovered a bug with prefab mode interacting with animation mode.
How to presumably reproduce:
- Open prefab 1
- Open animation mode
- Double click on in prefab 2 in belongings with out closing animation mode
- Save within the popup
Now the prefab 2 could have the nodes of prefab 1
I used to be instructed to report by github
[ad_2]