Home Game Development An Iron Man sport is within the works at EA’s Motive Studio

An Iron Man sport is within the works at EA’s Motive Studio

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An Iron Man sport is within the works at EA’s Motive Studio

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Electronic Arts has unveiled Motive Studio’s subsequent challenge: a single-player third-person motion sport primarily based on Marvel Comics character-turned cinematic franchise frontman Iron Man.

This information comes by way of a weblog put up, which usually could be a a low-key technique to unveil a sport primarily based on one of many world’s hottest superheroes. But it is 2022, and sport bulletins aren’t only for summer season sport occasions or end-of-year rewards reveals. They’re additionally recruiting instruments aimed to draw expertise in a hypercompetitive market. EA ended its announcement with an express invitation for builders to take a look at the corporate’s job board.

In mentioned put up, EA introduced that the sport shall be helmed by Marvel’s Guardians of the Galaxy government producer Olivier Proulx. Industry veterans Ian Frazier (who helmed the design of Star Wars: Squadrons) Maëlenn Lumineau, and JF Poirier may also be main the challenge.

The sport is being produced in partnership with Marvel Games, which has been slightly formidable recently to get as many studios as doable working with characters licensed from the comics. Insomniac Games, Crystal Dynamics, Eidos Montreal, and now Motive Studios have all labored with the Disney-owned sport division to provide massive price range video games beneath completely different publishing banners. It will function an “unique narrative” impressed by the historical past of Iron Man.

That probably means the ultimate product will resemble one thing like Marvel’s Guardians of the Galaxy: the character shall be vaguely just like the cinematic model of the character, however Motive Studio will plunge the character’s historical past for an unique story and setting.

Motivation for Motive Studio

Motive Studio’s been one thing of an odd youngster in EA’s library of builders. It was first based by Jade Raymond, however finally absorbed the workers of BioWare Montreal, and located itself serving as a assist studio on video games like Star Wars Battlefront II and racing titles from Criterion Games. There was a quick second the place the staff there labored on the single-player Star Wars sport that might sink Visceral Games.

A serious change in studio management (Raymond left in 2018), the studio put two main tasks in improvement: an open-world sport co-named “Gaia” with crafting/constructing parts in an internet world that was briefly teased in 2020 earlier than being cancelled in 2021, and Star Wars Squadrons, the mid-sized ardour challenge that lastly made it to market. 

Most lately, it has been engaged on the remake of Dead Space

Today’s revelation of an Iron Man sport appears to point that Motive is lastly getting its ft beneath it as a studio producing standalone video games. The cancellation of Gaia (supposedly in improvement for six years) and shuffles in studio management appeared to point that EA wasn’t fairly certain what it wished the Montreal-area developer to be.

There’s additionally one thing fascinating in seeing the studio cancel a multiplayer open-world crafting and exploration sport that might be an unique mental property (stunning in a world the place each firm is scrambling for a metaverse product), however a big-budget single-player primarily based on an (costly?) licensed character is getting the inexperienced mild.



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