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So MORSE has been on a little bit of a world tour! I took the sport out to Asia in September to showcase at Busan Indie Connect and Tokyo Game Show which was an extremely humbling expertise. Got a lot constructive suggestions, leads and developments that I’m immensely excited to observe up on! The most proud moments had been profitable the experimental design awards at each conferences!

More broadly during the last 12 months I’ve needed to be much more concerned within the bizdev/admin aspect of growth and with that, there’s been much less of an outlet for inventive expression/growth of the sport. This actually got here to a head final week again throughout an native Indie Accellerator the place I ended up in hospital from exhaustion! I simply did not give myself sufficient time after travelling for over a month to really relaxation.
The expertise of being hospitalised actually knocked me for six and was terrifying and since then, I’ve restricted myself to simply 2 hours a day to do admin/emails (In a neighborhood espresso store) and the remainder of the time to do inventive output into the challenge. This dynamic shift has already been immensely environment friendly and fulfilling, getting me again into the groove of growth and expressing myself creatively. I’m so excited (notably after a month of exhibiting) to work on the challenge once more and hopefully that’ll manifest in additional developments/updates for the challenge on right here!
My plans and ambitions of what to deal with subsequent is implementing the settings menu, refining the coaching mode to make it way more configurable and integrating it within the marketing campaign. More broadly, I need to make the sport really feel much more satisfying to function and tighten the controls to a degree that gamers can pace run the expertise.
That’s all for now, keep tuned for extra updates and thanks to your persistence!
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