[ad_1]
Game Development Stack Exchange is a query and reply web site for skilled and impartial recreation builders. It solely takes a minute to enroll.
Anybody can ask a query
Anybody can reply
The greatest solutions are voted up and rise to the highest
Asked
Viewed
3 instances
$begingroup$
I’m modding a 2D recreation that closely relying on Animation Event to drive recreation logic.
How to investigate animation occasion throughout runtime and utilizing unpack instruments?
- For runtime, I’d wish to know which animation fires the occasion, and the time level of the occasion within the animation.
- For unpack instruments, I want to view examine the whole sequence.
In UABE, I may see m_Events in AnimationClip, however:- Is “float time” in seconds?
- How to find Sprite and receiver of Animation Event from a AnimationClip?
$endgroup$
You should log in to reply this query.
lang-cs
[ad_2]