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Hello, I’m Konami producer Motoi Okamoto. When it got here to reviving Silent Hill, what we noticed as most vital was to take action along with those that love the sequence. Silent Hill had been, if you’ll, ”silent” for a few years. Yet, even throughout that silence, we had been receiving proposals for brand spanking new entries and remakes. This is actually a franchise that’s beloved by so many followers.
Bloober Team was one such workforce with probably the most passionate of proposals. They are a studio that actually loves and makes a speciality of horror video games. Together with creators who love Silent Hill, for followers who’ve a particular place of their coronary heart for Silent Hill, we have now determined to remake Silent Hill 2. To clarify extra, I’ll hand it over to Mateusz Lenart, Creative Director & Lead Designer at Bloober Team.
The basic returns anew
Silent Hill 2 is a beloved and timeless basic – it’s virtually a cliche to say it out loud, however it’s simply so true for most of the Bloober Team members. This can also be the rationale why we method engaged on the remake with such nice care and respect for the unique recreation.
With that in thoughts, considered one of our main targets is to protect the ambiance that made Silent Hill 2 so distinctive, whereas additionally modernizing many points of the sport’s total gameplay. We are working intently with the unique creators, together with Akira Yamaoka and Masahiro Ito, to make sure we’re holding that distinctive Silent Hill really feel intact.
One of the brand new components that you possibly can spot within the reveal trailer is the adoption of an over-the-shoulder digicam. With that change we wish to immerse gamers even deeper into the sport, make them really feel like they’re part of this unreal world, and ship them a extra visceral expertise throughout the board.

One change usually brings one other. With a brand new perspective, we’re rebuilding the fight system and sure set-pieces, amongst different issues. Now that you just see principally what James can see, we might discover new methods to maintain the participant on edge.
Twenty-one years have handed because the launch of Silent Hill 2 for PlayStation 2 and the large leap in know-how permits us to be even nearer – at the very least in some points – to how Team Silent would have desired their recreation to be again in 2001. Thanks to state-of-the-art movement seize classes, we will ship the most effective facial expressions within the sequence’ historical past and present a variety of feelings even earlier than a personality speaks a single phrase.
Built with Unreal Engine 5
We are updating the Silent Hill 2 expertise comprehensively. With the chances of the Unreal Engine 5, we’re bringing the foggy, sinister city to life in ways in which have been unimaginable up thus far. The recreation will delight PlayStation 5 gamers visually, auditorily, and sensorily.
Some of the Unreal Engine 5 options that actually shine are Lumen and Nanite. With them we’re elevating the graphics to new, highly-detailed and sensible ranges, whereas turning the sport’s signature nerve-racking ambiance to eleven.
Lumen is a totally dynamic international illumination resolution that instantly reacts to scene and light-weight adjustments. It implies that the sunshine interacts with the surroundings realistically, identical to in the true world. The complete recreation surroundings is lit extra naturally this manner. The Nanite know-how, alternatively, is an incredible device for stage designers. With it, they’ll create extremely detailed worlds and extra sensible environments that appear and feel virtually lifelike.

New PS5 options
It’s not solely graphics, although. Loads of Silent Hill’s disturbing ambiance comes from music and sound design. Thanks to PS5’s 3D audio capabilities, gamers will be capable to decide the precise path the place the sound is coming from. The WWise sound engine creates a practical and plausible soundscape that helps gamers really feel like they’re actually inside the sport.
Of course, we’re not forgetting in regards to the DualSense controller. We’ve already proven with our earlier title, The Medium, that we will get fairly artistic in the case of haptic suggestions and adaptive triggers. We’re bringing much more new concepts for Silent Hill 2, however let’s maintain a shock for now.

One final nice enchancment I wish to point out is the SSD storage know-how. The superfast knowledge streaming means gamers received’t see any loading screens as they seamlessly discover the whole thing of the Silent Hill city.
Armed with these applied sciences, we hope to make Silent Hill 2 an much more harrowing and unforgettable expertise for followers outdated and new. We’re assured that we will do justice to this cult basic, and breathe a brand new life into its gameplay. The finish consequence can be a Silent Hill recreation that appears and sounds higher than something that has come earlier than it. While the event shouldn’t be over but, we already can’t await followers to expertise it.
A brand new chapter begins
The revival of the Silent Hill sequence doesn’t finish with Silent Hill 2. We have introduced not simply the remake of a previous basic, but additionally a number of titles with all-new tales. The creation of recent video games is what actually brings the franchise again.
We will create new video games for the sequence along with those that have been part of Silent Hill, but additionally with creators who love the franchise. We will increase our partnerships and broaden the world of Silent Hill along with groups that love the sequence from across the globe.
Above all, along with long-time Silent Hill followers and new fans-to-be, we are going to increase the Silent Hill sequence to new heights.
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