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:: BnB ::
dev :: Commander Rad
instruments :: Love2D, Maya, Blender, Spine, Photoshop, Illustrator, Zeplin, QGIS
net :: twitter.com/GamesBreakfast
progress ::
+ Flow map work continues
+ Slower items, like infantry, at the moment are moved to the rear of the unit formations
+ Fixed pace and acceleration system in order that automobiles do not overshoot their path nodes
+ Unit repulsion and interpenetration additional tweaked, even when two massive teams of items undergo a decent area in reverse instructions, none get caught and all attain their locations
– The trade-off is that it seems unhealthy and there is heavy unit interpenetration when this occurs. Also a vulnerability since they will extra simply be destroyed within the bottleneck.
+ Faction tags added to prep for future faction break up
+ New Vehicle Depot mannequin to interchange the outdated one (see vid)
+ Large shake-up of the main focus of the sport and tech tree. Vehicles are being break up into three varieties, fixed-wing plane and boats will probably be eliminated for now.
+ YouTube channel soundtrack playlist is right here:
+ Version 0.07 launched and is on the market right here: https://balancedbreakfast.itch.io/bombs-and-bullets
– For those who wish to use the AGDG recap, its right here: http://recap.agdg.io/



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