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And issues progressed fairly quick! Not a lot to do right here in any respect, no less than for the primary model of the sport, which I’m attempting to achieve.
As you’ll be able to see within the screenshot, on the left aspect now we have some seed bins that get crammed with the seeds you purchase on the store display. If they run out, they may seem empty. Every seed has a sort of distinct coloration to inform them other than others.
At the top of the sport, you’ll be able to have as much as 12 pots for planting fruit. The first row might be already unlocked at first.
Every plant may have a unique size of time they should develop and till they carry fruit.
Once they’re absolutely grown, They can carry from one as much as six fruit. Those can be three sort of sizes.
The fruit will keep on the plant, so long as you do not choose them. If longer they’re nonetheless on the plant, the larger the possibility that they may develop one other measurement.
For storage, I simply used the identical code as within the operation interface, simply with a little bit of added code for the seedboxes to work together accurately. When you choose a fruit, you’ll be able to simply carry it over there, plop it in and you’ll entry it whereas making smoothies. Though it’s a must to watch out, as soon as off the plant, the fruit will rot a few days later.
Next week I’ll most likely already begin on the store interface, which I plan to make up like an internet site you watch on a pc display, that you may purchase upgrades and different stuff from.
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