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Games Workshop launched some knowledge concerning the Meta of Warhammer: Age of Sigmar and it’s acquired some stunning information.
Yesterday, GW posted a brand new Metawatch Article in regards to the state of Age of Sigmar. There’s a whole lot of helpful information in there. There was additionally a 16 minute video going over the Meta, how GW collects the information, and what they do with it. That’s one thing I hope we see extra from sooner or later.
But what we’re all actually interested by right here at BoLS is the win charges of the armies:
We know from earlier examples that GW is ideally on the lookout for armies to fall within the 45-55% win charge space. That’s to account for a 5% margin of error outcome. So when a military is exterior of that vary it’s simple to identify these outliers. If you check out the chart above it’s clear there are a number of of these outliers within the win charge division.
The Top End Win Rates
- Beast of Chaos – 63%
- Maggotkin of Nurgle – 58%
- Sons of Behemat – 57%
- Disciples of Tzeentch – 56%
- Bonesplitterz – 56%
The most stunning military on this record is the Beast of Chaos. They weren’t precisely tearing up the meta in earlier check-ins. However, they acquired a HUGE enhance due to a White Dwarf replace. It’s the facility of the Herdstone and a few heavy-hitting warscroll updates that actually propelled them to the highest. Now if we might solely get these adjustments in a brand new Battletome with a greater take a look at the steadiness…
The different military two armies which are in all probability going to get a more in-depth look are the Maggotkin and Sons of Behemat. Nurgle’s forces are being helped out fairly a bit by Pusgoyle Blightlords and in addition a selected subfaction with the Drowned Men. They is likely to be taking a look at a tweak sooner or later. For the Sons, they appear to be in a distinct bind. They aren’t profitable general occasions (getting a “podium” end) however they’re going to occasions and profitable at the least 2 video games. Personally, I believe this can be a little bit of a participant skill-gap vs them. They would possibly get “easy” wins however they’ll’t appear to crack the highest 3 that means they’re getting shut out by gamers who would possibly know the way to deal with them higher on the high tables.
The Bottom End Win Rates
- Ossiarch Bonereapers – 43%
- Slaves To Darkness – 41%
- Gloomspite Gitz – 40%
- Kruleboyz – 38%
The Ossiarch Bonereapers are in a tough spot. The present season doesn’t favor them due to Bounty Hunters and the lack of Hunter of the Heartlands. As a buddy of mine put it:
“So basically either they get roared and can’t use shield wall or they get hit by bounty hunters doing double damage, or both.”
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That’s type of an enormous drawback for the OBR military because the Mortek Guard are type of the go-to choice for Battleline. If you don’t have a ton of Kavalos Deathriders round or a Krondspine, you’re in a troublesome spot. Personally, I’m nonetheless salty in regards to the core adjustments that mainly gave everybody OBR’s mechanics and didn’t give them something to deal with the brand new version. This guide wants a redo. But talking of redos…
Slaves to Darkness can also be wanting tough nowadays. On the plus aspect, they’ve a brand new guide and armed forces replace coming quickly. Hopefully that helps.
On the underside rung we have now the Gloomspite Gitz and the Kruleboyz. GW summed this one up fairly nicely:
“At the bottom end, Kruleboyz and Gloomspite Gitz both continue to struggle, and have suffered at the hands of Bounty Hunters. Both factions should expect significant boosts in the next Battlescroll.”
Yep. This season’s guidelines haven’t been variety to both military but it surely’s an actual disgrace that Kruleboyz, one of many latest armies within the recreation, has been panned fairly exhausting. There are a number of builds that may work but it surely’s an uphill combat most video games. Good factor they weren’t too robust proper out of the gate although, in any other case TOs would have simply banned them till they acquired nerfed…proper?!
In anycase, when GW drops the subsequent steadiness replace for AoS I’m hoping we see the highest finish and the underside finish get once-over. The nearer they’ll get the 2 extremes to one another the higher for the general well being of the sport.

Writer, Editor, Texas Native, and Austinite for 15+ years, Adam covers all issues Tabletop Gaming. Which consists of Warhammer 40,000, Age of Sigmar, D&D, Board Games and the whole lot else that includes cube, boards, playing cards and a desk.
A hobbyist, participant, and collector of miniatures and video games, Adam’s present obsession are his Death Armies for Age of Sigmar, his Blood Angels and Tyranids for 40k, and his ever rising Arkham Horror: The Card Game Collection.
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