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might you please check out this simulation and inform me how can I repair it, it really works finest on cell: https://eguneys.github.io/ode-solver/
I need rectangles to be draggable additionally respecting collision towards one another.

The code can also be obtainable, it makes use of XPBD particle simulation with distance constraints. That’s the one factor I might perceive from the slides. But I am unable to make this work for inflexible physique rectangle.

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