Apex Legends season 14 is lastly out, and with it comes an enormous variety of modifications to the battle royale. With Hunted, you’ll be able to anticipate map modifications, buffs and nerfs to weapons and characters, and tweaks to the ranked system.
As such, we’ve recapped the Apex Legends season 14 patch notes right here so you’ll be able to rapidly undergo and see how the sport has shifted.
Vantage launch and talents
Vantage is the brand new sniper delivered to Apex Legends season 14, and comes with a wide range of distinctive talents that you might want to find out about!
Passive: Spotter’s Lens. Vantage can reveal enemy data whenever you zoom in on them. This data will be shared along with your workforce by pinging.
Tactical capability: Echo Relocation. Vantage can ship out their pet bat to a selected location. When re-activated, Vantage warps to the bat’s location, permitting you to shift huge distances in a pinch.
Ultimate: Sniper’s Mark. Vantage has a customized sniper rifle with a novel capability. Hitting an enemy with this rifle will deal 50 injury and mark them. Follow up photographs will deal 100 injury per hit, and your allies also can rush and and deal bonus injury to marked enemies too!
Level cap improve
With Apex Legends season 14, a large change is coming to the extent cap: Three tiers of 500 ranges are being added. This means the brand new max stage is now 2000, loads of room for devoted gamers to progress and apparently sufficient to ensure a heirloom drop for many who hit max.
Weapon modifications, nerfs, and buffs
New Attachment – Laser Sight
- Equipable on pistols and SMGs
- Barrel attachment
- Increases hipfire accuracy
Wingman
- Now makes use of sniper ammo and sniper journal attachments
Spiritfire
- Now makes use of mild ammo and light-weight journal attachments
Eva-8
- Recoil improved
- Fire price elevated to 2.3 from 2
- Pellet injury elevated to 7 from 6
- Bolt price of fireplace bonuses have elevated. Blue went from 1.5 to 1.2, and purple now 1.3 from 1.2
- Can now use shares
- Removed one pellet from weapon fireplace.
Bocek Compound Bow
- Damage at full draw elevated to 70 from 60.
- Tempo draw pace elevated to 0.38 from 0.32.
- Shattercaps pellet injury elevated to 12 from 11.
- Fired arrows can not be collected.
- Arrows spawns have been faraway from the ground.
Rampage LMG
- Damage elevated to twenty-eight from 26.
- Rampage comes with a Thermite Grenade.
Volt SMG
- Damage lowered to fifteen from 17.
CAR SMG
- No longer takes barrel attachments.
G7 Scout
- Damage lowered to 34 from 36.
- Headshot multiplier lowered to 1.75 from 2.0.
- Double Tap hop-up burst fireplace delay elevated to 0.4 from 0.375.
LSTAR
- Increased projectile pace.
- Increased variety of photographs earlier than overheat at base to 24 from 20.
- Removed shiny crimson flash when hitting non-armored targets.
RE-45
- Increased ironsight FOV to 70 to be in step with different pistols.
- Increased strafe pace by 5% to be in step with different pistols.
Spitfire
- Recoil changes to extend vertical barrel climb.
- Spitfire now makes use of mild ammo and magazines.
30-30 Repeater
- Dual Loader has been labored into the bottom 30-30 Repeater.
- Now takes Skullpiercer Rifling.
Mastiff
- Projectile development lowered.
- Base fireplace price lowered to 1.1 from 1.2.
- Dual Loader eliminated.
Sentinel
- Deadeye’s Tempo has been labored into the bottom Sentinel.
Sniper Ammo
- Sniper ammo stock stack elevated to twenty-eight from 24.
- Sniper ammo containers now include 14 rounds as a substitute of 12.
SMGs
- Base hipfire unfold elevated.
Assault Rifles
- Base hipfire unfold elevated.
Hop-Ups
- Double Tap – Adds burst fireplace mode to EVA-8 and G7 Scout.
- Skullpiercer – 35% headshot injury improve on Longbow, Wingman and 30-30 Repeater.
- Removed Deadeye’s Tempo & Shatter Caps from flooring loot.
- Boosted Loader has been lowered to Epic high quality from Legendary.
Crate Rotation
- G7 Scout returns to the ground.
- Volt SMG returns to the ground.
- Bocek Compound Bow enters the crate.
- Rampage LMG enters the crate.
Crafting Rotation
- Wingman returns to the ground.
- CAR SMG returns to the ground.
- Devotion LMG enters the crafter.
- RE-45 + Hammerpoint combo enters the crafter.
Gold Weapon Rotation
- Longbow DMR
- G7 Scout
- Mozambique
- R-99
- Hemlok
Backpack Gold Perk
- New Perk: Deep Pockets.
- Deep Pockets: Large medical provides stacks increased in your stock.
- Batteries and Medkits now stack to three in stock.
- Phoenix Kits now stack to 2 in stock.
Knockdown Shield Gold Perk
- New Perk: Guardian Angel (Previous Backpack Perk).
- Self Revive faraway from the sport.
Arc Star
- Reduced stick injury on armor to 10 from 40.
- Remove purpose sluggish on stick, stays on detonation.
- Detonation injury elevated to 75 from 70.
Explosive Holds
- Added Blue attachments to doable spawns.
- Added Laser Sights to the pool.
- Reduced spawn price of gold magazines.
Season 14 Ranked Changes
With Apex Legends season 14, a complete bunch of recent modifications to the ranked system have been made. These are:
- Entry Cost: +5 to all.
- Kill RP: Removed diminishing returns on eliminations .
- Rank Reset: No change. Resuming ranked reset of 6 divisions.
Apex Legends season 14 legends buffs and nerfs
You can anticipate nerfs and buffs throughout the board for the numerous characters of Apex Legends. They are as follows:
Valkyrie
VTOl Jets:
- Acceleration on activation decreased by about 8%.
- Fuel consumption on activation elevated by 33%.
- Aerial boosting & strafing take a 20% debuff when hit by slowing results.
- Added a 3rd orange state to the gasoline meter UI between inexperienced and crimson.
Missile Swarm:
- Aim/flip sluggish eliminated.
- Move sluggish period decreased from 2.5s -> 2.0s.
- Reducing the explosion radius from 175 -> 125.
Skyward Dive:
- Height discount of 25%.
- Launch time lowered from 5.5s -> 5.0s. Coupled with the peak discount, gamers in Valk ult now journey upward at a barely slower pace.
Horizon
- Black Hole: Adjustments to N.E.W.T’s hitbox to make destroying it extra dependable.
- Black Hole: N.E.W.T. takes 50% extra injury from explosives.
Wattson
- Improvements to Perimeter Security placement system.
Newcastle
Retrieve the Wounded:
- Increased transfer pace throughout revive by 25%.
- Reduced flip sluggish whereas reviving by 50%.
- Increased White Knockdown defend well being from 150 -> 200.
- Increase Blue Knockdown defend well being from 250 -> 300.
Mobile Shield:
- Increased hp from 350 -> 500
- Doubled max motion pace.
Castle Wall:
- Added flip sluggish to electrical barrier results and elevated the severity of the sluggish impact to motion.
Mad Maggie
Riot Drill:
- Projectile Launch Speed doubled.
Wrecking Ball:
- Will journey twice as far whereas dropping the identical quantity of magnets.
- Duration elevated from 5 sec → 10 sec.
- Magnet Spawn delay elevated from 0.4 sec → 0.8 sec.
- Wrecking Ball will deal injury to enemy placeable objects: Black Market, Castle Walls, Exhibit, Death Totem, Mobile Shield, Black Hole, Amped Cover, and Gas Barrels. It can even destroy Gibraltar’s Dome of Protection.
- Fixed Wrecking Ball not blinding and slowing enemies.
Rampart
- Now ignores pleasant collision on Amped Cover placement (i.e. inserting partitions round teammates will really feel extra clean).
Caustic
- Fixed fuel ramping bug the place transitioning from pleasant to enemy fuel would initially injury for greater than supposed.
Mirage
- Mirage Decoys will now be scanned by Valk when skydiving.
- Mirage Decoys will now be picked up by Seer’s Heart Seeker.
- Fixed a bug the place Mirage Decoys have been picked up by Seer’s Exhibit as AI and never gamers.
Revenant
- Death Totem will now present a placement preview when activated as a substitute of inserting instantly.
Crafting modifications
- Team-Use Harvesters: When any participant interacts with a Materials Harvester, all gamers of their workforce shall be given the Materials..
- Removed Shatter Rounds from crafting.
- Removed Hammerpoints from base crafting and added to RE-45 Weapon Craft.
- Heavy, Energy, and Sniper mags worth elevated from to 35 from 25.
- Laser Sight added to crafting: 25 supplies.
- Stock and Barrel worth lowered to 25 from 35.
- Added Skullpiercer Rifling Hop-Up to crafting.
- Added Double Tap Trigger Hop-Up to crafting.
- Added Kinetic Feeder Hop-Up to crafting.
- Increased Shotgun Bolt worth from to 30 from 25.
- Reduced 2-4x ACOG optic worth to 30 from 35.
Map rotation and modifications
With season 14 of Apex Legends, the maps you’ll be able to play are Kings Canyon, World’s Edge, and Storm Point!
General modifications
- Replicators and Crafting Materials have been rebalanced throughout the maps.
- Ring Adjustments:
- Ring 1 Damage improve from 2 to three hp/tick (equal to Ring 2)
- Ring 1 Preshrink Time decreased from 180s to 60s.
- Ring 1 Closing Time:
- Kings Canyon – 4:10 -> 4:32
- World’s Edge – 3:42 -> 4:32
- Storm Point – 4:15 -> 4:35
- Olympus – 4:10 -> 4:32
World’s Edge
- Removed some irritating ultimate rings at Staging that have been inflicting heal offs.
- Fragment East Loot buffed from Low Tier to Medium.
- Added OOB to west rocks at Lava Siphon.
Quality of Life modifications
- New Mode/Map title UI aspect on load display screen and begin circulation.
- “Winning” and “Champion” tags added to the scoreboard.
- Added capability to make use of “tap” work together prompts after they battle with “hold” (e.g. reloading close to downed teammates is now much more dependable on controller).
- Added flourish to the crafting supplies within the prime proper of the HUD after they improve.
- Added a flourish to gadgets in the event that they turn out to be craftable whereas within the crafting station UI.
- Added accessibility swap for turning on and off TTS (Text-to-speech), defaulting to what your console or system has it set to (the place accessible)
- When dropping from the dropship, the placement of the POI participant lands in is now displayed.
Bug Fixes
- Hipfire reticles now change measurement primarily based on the FoV.
- Fixed bug the place canceling a Lifeline revive would cancel it for different teammates additionally being revived by Lifeline.
- Fixed bug the place gamers couldn’t deal melee injury to Caustic Gas Barrels or Octanes Jump Pads.
- Fix for problem the place the purchase menu would shut every time a teammate completes a purchase order/and or closes the purchase menu.
- Crypto’s Ultimate now destroys Wattson’s Pylon.
- Fix for problem the place Crypto’s heirloom animation audio would play globally when utilizing a survey beacon.
- Fix for problem the place gamers might typically get caught whereas crouched between a Replicator and Black Market after crafting.
- Fixed bug the place gamers couldn’t unlock the “Fully Kitted” badge.
- Fix for problem for Legends dropping performance like meleeing, utilizing a capability, and so on, whereas mantling.
- Fix for bug the place gamers couldn’t swap ammo varieties for the C.A.R. SMG.
- Newcastle – repair for problem the place Newcastle might get caught of their Ultimate animation whereas driving a zipline.
- Newcastle – fastened bug the place throwables positioned on a Mobile Shield would begin floating after the Mobile Shield disappears.
- Newcastle – repair for circumstances the place gamers wouldn’t take injury from ordnance or activate Caustic’s barrels when positioned between a Tactical Shield and its drone.
- Newcastle – repair for bug the place throwable talents positioned on a Mobile Shield might float away after the Mobile Shield disappears.
- Wraith – repair for bug the place Wraith would nonetheless take injury within the Ring whereas phasing.
- Fix for a reload bug with the Mastiff and 30-30 Repeater the place gamers couldn’t ADS till reloading animation was completed.
- Fixed bug the place Crypto’s melee animations wouldn’t present his heirloom whereas in third particular person.
- Vending Machines in Big Maude now have purchaser safety.
- Fixed a problem that might trigger some stuttering and framerate spikes on consoles, particularly PlayStation 5 and Xbox Series X/S.
- Fix for bug the place the Dropship would typically spawn gamers outdoors the ship.
- Fixed a bug the place Heat Shields would disappear when positioned below a respawn beacon, or cell respawn beacon, after which the beacon was used.
- Fixed a bug the place Pathfinder’s zipline could be destroyed if positioned on prime of a respawn beacon after which the beacon was used.
- Fix for circumstances when a Heat Shield might disappear when set below a Respawn Beacon that’s activated.
- Fix for a bug the place Mirage decoys wouldn’t present up on scan for just a few Legends.