Indie Game Building an iOs 3D Engine in C++ and a Game! Team FunTrove - November 6, 2022 0 [ad_1] venumspyder Level 2 Re: Building an iOs 3D Engine in C++ and a Game! « Reply #240 on: June 29, 2022, 04:47:38 PM » I launched my iPhone sport internationally. It is now obtainable in 175 international locations. Link: https://apps.apple.com/us/app/kingdom-dash/id1588348961 Logged venumspyder Level 2 Re: Building an iOs 3D Engine in C++ and a Game! « Reply #241 on: July 30, 2022, 08:28:41 PM » Started the port of my limitless runner gameengine on Android. As all the time I begin with a low finish cellphone just like the Samsung Galaxy S4. Logged venumspyder Level 2 Re: Building an iOs 3D Engine in C++ and a Game! « Reply #242 on: September 24, 2022, 04:18:54 PM » Here is a video exhibiting the progress of my Android port for my sport Kingdom Dash. Logged venumspyder Level 2 Re: Building an iOs 3D Engine in C++ and a Game! « Reply #243 on: September 28, 2022, 10:05:54 PM » Ported over my customized sport engine and sport Kingdom Dash to Android. It runs at a strong 60 fps on an previous Samsung Galaxy S4. Logged venumspyder Level 2 Re: Building an iOs 3D Engine in C++ and a Game! « Reply #244 on: November 05, 2022, 02:53:12 PM » Added international chief boards to my iOS and Android ports of my limitless runner sport. Logged venumspyder Level 2 Re: Building an iOs 3D Engine in C++ and a Game! « Reply #245 on: Today at 10:31:24 AM » In this video I applied Google Play Game Services SnapShots API to save lots of Android sport progress to Google Cloud. Logged [ad_2]