Home Indie Game Building an iOs 3D Engine in C++ and a Game!

Building an iOs 3D Engine in C++ and a Game!

0
Building an iOs 3D Engine in C++ and a Game!

[ad_1]

venumspyder

Level 2
**

View Profile
WWW

« Reply #240 on: June 29, 2022, 04:47:38 PM »


I launched my iPhone sport internationally. It is now obtainable in 175 international locations.

Link: https://apps.apple.com/us/app/kingdom-dash/id1588348961


Logged

venumspyder

Level 2
**

View Profile
WWW

« Reply #241 on: July 30, 2022, 08:28:41 PM »


Started the port of my limitless runner gameengine on Android. As all the time I begin with a low finish cellphone just like the Samsung Galaxy S4.


Logged

venumspyder

Level 2
**

View Profile
WWW

« Reply #242 on: September 24, 2022, 04:18:54 PM »


Here is a video exhibiting the progress of my Android port for my sport Kingdom Dash.


Logged

venumspyder

Level 2
**

View Profile
WWW

« Reply #243 on: September 28, 2022, 10:05:54 PM »


Ported over my customized sport engine and sport Kingdom Dash to Android. It runs at a strong 60 fps on an previous Samsung Galaxy S4.


Logged

venumspyder

Level 2
**

View Profile
WWW

« Reply #244 on: November 05, 2022, 02:53:12 PM »


Added international chief boards to my iOS and Android ports of my limitless runner sport.


Logged

venumspyder

Level 2
**

View Profile
WWW

« Reply #245 on: Today at 10:31:24 AM »


In this video I applied Google Play Game Services SnapShots API to save lots of Android sport progress to Google Cloud.


Logged

[ad_2]

LEAVE A REPLY

Please enter your comment!
Please enter your name here