Game Development c# – Instantiate solely particular objects in Unity Team FunTrove - September 25, 2022 0 [ad_1] c# – Instantiate solely particular objects in Unity – Game Development Stack Exchange Stack Exchange Network Stack Exchange community consists of 182 Q&A communities together with Stack Overflow, the biggest, most trusted on-line group for builders to study, share their information, and construct their careers. Visit Stack Exchange Log in Sign up Game Development Stack Exchange is a query and reply web site for skilled and unbiased sport builders. It solely takes a minute to enroll. Sign as much as be part of this group Anybody can ask a query Anybody can reply The finest solutions are voted up and rise to the highest Asked right now Viewed 4 instances $begingroup$ Here is the scenario: I’ve 10 weapons in my sport, in essential menu participant might select solely two weapons that would take to the sport, and this details about two weapons will save in kinda “stock”. So the query is how I may instantiate solely two objects from “stock”? requested 30 minutes in the past $endgroup$ You should log in to reply this query. Browse different questions tagged . lang-cs Your privateness By clicking “Accept all cookies”, you agree Stack Exchange can retailer cookies in your system and disclose data in accordance with our Cookie Policy. Accept all cookies Customize settings [ad_2] LEAVE A REPLY Cancel reply Please enter your comment! Please enter your name here You have entered an incorrect email address! Please enter your email address here Save my name, email, and website in this browser for the next time I comment.