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I’m attempting to make an Rts sport in unity and am attempting to make it in order that models can go to totally different locations, I’ve a variety system that deactivates their Navmesh brokers and the script that tells them the place to go when they don’t seem to be chosen. they will go to totally different locations if just one group/unit is transferring, but when I attempt to make two teams/models transfer to totally different locations they’ll simply go to the primary group’s vacation spot. How can I make two lively pathfinding brokers go to totally different locations? or ought to I attempt to discover a totally different technique of pathfinding?
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