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c# – Networking with Unity 5 for PlayStation 3

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c# – Networking with Unity 5 for PlayStation 3

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I wish to make a easy Co-Op puzzle sport. In which one participant controls the scene, and the opposite navigates it. For instance: A maze that modifications based mostly on Player1’s enter; These modifications assist get your teammate escape the labyrinth. If potential, I need it to be cross platform, that means I can play on PlayStation, however a good friend can play on PC. I’m model new to the idea of Multiplayer, and any info on APIs, Engines, Tools, and so forth. can be extraordinarily useful!

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