Home Game Development Cocosbuilder and altering node dad and mom – C++

Cocosbuilder and altering node dad and mom – C++

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Cocosbuilder and altering node dad and mom – C++

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Hello there,

I’ve been crushing my head on this drawback these previous few days. I’m engaged on an outdated mission wich I didn’t begin, for a change model. At some level, I wish to change the orientation of the change to vertical. This works apart from a couple of nodes which are gone lacking. They are in a container on the left facet of the display screen however as soon as we alter orientation, this container is off display screen. So I alter their dad and mom to a container that’s on the high of the display screen (and in display screen clearly). And the thriller is, I can’t see these nodes however I can click on on them. Both containers are BoxLayout so the place of the nodes needs to be up to date. Is it probably a layer drawback? Seems unlikely, in any other case I wouldn’t be capable to click on on them, proper?

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