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What do you do whenever you’re dealing with a Wizard or different magic person? We’ve received you lined, right here’s tips on how to shut down a spellcaster.
One of the longest-standing pearls of historic RPG knowledge is “kill the mage first.” It’s an adage that is still unspoiled. No matter the system you’re enjoying, irrespective of the sorts of journey you’re anticipated to have, it stays a common fact that for those who don’t take that Wizard (or no matter) out first, you’re in for a foul time.
It was true in 1974 and is more true than ever in 2022. But don’t fear, we’re right here that can assist you with 5 fast methods to close down a spellcaster in D&D.
Silence is Golden
Let’s begin with one of many extra accessible methods of shutting down a spellcaster. As with most issues in D&D, the reply is simply use magic, duh. After all, they don’t name them Fighters of the Coast. But, what magic to make use of?
Well, most spellcasting will be shut down (at the least briefly) with a 2nd degree spell. The Silence spell creates a 20-foot radius sphere centered round a degree you select. Within it, even probably the most highly effective Wizard can’t solid a spell if there’s a verbal part.
Drop a Silence on an enemy Mage and get somebody robust in to grapple with them. That shuts down greater than 90% of the spells in D&D. Because, among the many 500+ spells throughout all WotC 5E books, solely 31 don’t require Verbal elements. A well-placed/timed Silence spell shuts down most enemy mages.
Get Them a Shield or Some Armor
This one is just a little trickier. But when Silence isn’t fairly sufficient, a pleasant heavy Shield is your pal. Most of the time.
As the Armor Proficiency guidelines define:
Anyone can placed on a go well with of armor or a strap a Shield to an arm. Only these proficient within the armor’s use know tips on how to put on it successfully, nonetheless. Your class offers you proficiency with sure kinds of armor. If you put on armor that you just lack proficiency with, you have got drawback on any capability verify, saving throw, or Attack roll that includes Strength or Dexterity, and you may’t solid Spells.
All you actually need to do is strap a protect to their arm, per the foundations, and also you cease them from spellcasting. Of course, you’ll have to ensure they don’t simply drop the Shield—however it may purchase you adequate time to do one thing like holding them in place whilst you strap them into heavy armor, which additionally prevents them from casting spells and takes for much longer to take off.
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Darkness
Darkness or Fog Cloud and even invisibility will help you in a pinch. These forestall fewer spells, it’s price mentioning. But for those who completely need to keep away from a mage and don’t have choices, something that may hold the enemy spellcaster from seeing you’ll forestall many a spell.
You’ll have to fret about space of impact spells, in fact. But you may prep for these with issues just like the Shield Master feat or elemental resistances. But for those who’re anxious about Charm spells or different “crowd control” spells not being seen is a good way to forestall most of these.
Counterspell
Sure. Yeah, this one’s a gimme. But the classics are there for a motive. And that motive is so the web doesn’t yell at me. All you want is your response and you may simply shut down most spells you’ll face.
Terrific Violence
Can’t solid spells in the event that they’re lifeless.
Happy Adventuring
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