Home RPG D&D: WotC’s Guide to ‘Dragonlance – Shadow of the Dragon Queen’

D&D: WotC’s Guide to ‘Dragonlance – Shadow of the Dragon Queen’

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D&D: WotC’s Guide to ‘Dragonlance – Shadow of the Dragon Queen’

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Want to know what the entire deal is with Dragonlance? Here’s what WotC has in retailer in Dragonlance: Shadow of the Dragon Queen.

Dragonlance: Shadow of the Dragon Queen attracts nearer. A large journey that not solely marks D&D’s return to one in every of D&D’s oldest marketing campaign settings, Krynn, but additionally an journey that ties right into a companion warfare/board recreation.

Not solely that, this journey ties into the seminal occasion of the Dragonlance setting: the War of the Lance. This is the massive showdown. And based on a brand new video from WotC that introduces the journey (and marks the D&D Beyond pre-order), it contains the most important battle ever featured in D&D.

But how does one seize warfare in D&D? What do you do to deal with the tides of battle? Take a take a look at Shadow of the Dragon Queen.

WotC’s Guide to Dragonlance: Shadow of the Dragon Queen

In the video we get an thought of the story because it unfolds. In the lands of Solamnia, a storm is coming. And that storm is the military of Takhisis the Dragon Queen. All of it’s contextualized on the earth of Dragonlance:

Takhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal warfare of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, solely the defenders of town of Kalaman stand of their approach. But the Dragon Armies need extra than simply to crush their foes. An historic evil within the Dragon Queen’s service seeks a magical weapon that would dominate Krynn all the time.

What’s fascinating is Krynn’s personal specific idiomatic expressions of typical D&D courses. In Dragonlance, the gods are distant, eliminated, or forgotten from the world. Mages are uncommon, remoted, and withdrawn into the Towers of High Sorcery. And SotDQ must combine all the standard 5E issues.

Which it appears to do with “introductory scenarios” that are pre-adventure periods you are able to do to study concerning the setting in play. I’m excited to see how these play out, particularly, as a result of there’s so much to find out about Krynn.

For now, listed here are just a few different issues you possibly can anticipate from the journey/setting:

World at War: Introduces warfare as a style of play to fifth version Dungeons & Dragons.

Dragonlance: Introduces the Dragonlance setting with a concentrate on the War of the Lance and an summary of what gamers and DMs have to run adventures throughout this world spanning battle.

Heroes of War: Provides character creation guidelines highlighting core components of the Dragonlance setting, together with the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn’s three mystical moons and imbues you with lunar magic.

Villains: Pits heroes in opposition to the notorious dying knight Lord Soth and his military of draconians.

Shadow of the Dragon Queen releases on December sixth

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