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Cults are a few of D&D’s most memorable villains. Whether they’re attempting to finish the world or rule it, cults are at all times a very good time.
When it involves the villains of D&D, one group can match nearly any journey, any stage. And that’s cults. In D&D cults are a ubiquitous power of the world. They could be following a demon lord. Or hoping for energy from an archdevil. Or possibly even attempting to destroy the world to make approach for the Far Realm.
But generally, you come throughout a D&D cult that makes you go, wait, what?
Living Axe
Living Axe is a dwarven group showing in 1990’s Dwarves Deep who dedicate their lives to the worship of sentient weapons. The most notable of those weapons was a double-bladed axe. The identical axe provides the cult its title. Which resulted in followers carrying round a number of axes.
In actuality, most of the weapons the Living Axe took all of their orders from weren’t divine or holy as a lot as homes and prisons for malevolent spirits who abruptly had slightly an excessive amount of authority. That’d be like discovering out you had been following the orders of a haunted toaster. Or the phantom zone from Superman II.
Order of Blue Flame
The Order of Blue Flame was a gaggle that believed the Spellplague catastrophe was a very good factor. They thought that the wailing years and all of the horrible afflictions caused by altering magic had been an indication of the top occasions. And they needed extra of it.
However, they couldn’t agree on learn how to make it occur. As a outcome, many members would spearhead charity and mission tasks aimed to assist these contaminated by Spellplague. The concept was that outward kindness would welcome them in lots of locations.
And it labored. Though it had the impact of serving to to stem the tide of the Spellplague, whilst they professed to be learning it. Couple that with the truth that their most noteworthy gathering, the Festival of Blue Fire, resulted within the deaths of lots of their very own members, and also you’ve received a cult for the books.
Cult of Jathiman
This cult is slightly completely different than the others, not focused on appeasing a particular god or persevering with any divine work. Instead, the Cult of Jathiman hated the very notion of gods and thought they may kill the gods themselves by way of the facility of magic, perception, and good previous vogue self-sacrifice. It didn’t work out the best way they deliberate and Jergal, Lord of the End of Everything destroyed all the group in a really horrible vogue. But they get bonus factors in my ebook for creativity and an actual dedication to nihilism.
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Cult of the Dragon
Perhaps the group on this listing I may nearly get behind – but in addition most likely not as a result of that will be insanity – the Cult of the Dragon was a gaggle that worshiped undead dragons and dragonliches. Believing that useless dragons shall rule the world,” they revered dragons and introduced them treasures and choices in hopes that they may ultimately be satisfied to change into dragonliches. This ultimately changed into an intelligence-gathering ring for the evil dragons of Faerun, and whereas some dragons opted to change into undead, others most likely noticed this as a possibility to have worshipers convey them wealth and data. Win/Win.
She-Spider Cult
This cult turned legal group originated as a non secular Drow group devoted to evil goddesses Shar and Lolth. Unfortunately, the cult fell out of favor of the goddesses, and fairly than try to win again their favor, disband, and even discover new deities, the group re-branded to change into a criminal offense ring. This sudden change makes me assume that maybe this cult was extra focused on being a social group than a non secular one.
What’s your favourite cult in D&D lore? What had been their targets? Has a DM ever homebrewed one in your sport? Let us know within the feedback!
Happy Adventuring!
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