Home Game Development Debunk widespread shader myths on this free October webinar on recreation design

Debunk widespread shader myths on this free October webinar on recreation design

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Debunk widespread shader myths on this free October webinar on recreation design

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Ready to dispel some shader myths and get all the way down to the science of recreation design? This Game Developer free webinar is right here to research. 

Investigating and Dispelling Shader Myths… with Science! is the most recent official webinar within the new Game Developer Talks collection of free on-line classes. It takes place on

Thursday, October 27 from 10-11:30am PT (1-2:30pm ET)

In this webinar, Matt Oztalay, Developer Relations Technical Artist at Epic Games, will assist unravel some widespread shader beliefs. We’ve all obtained these little habits we have picked up in writing our shaders and supplies through the years. You heard it from a good friend who heard it from a good friend that it’s best to all the time attempt to multiply as a substitute of divide. You assume you keep in mind somebody telling you to make use of a LUT as a substitute of a polynomial. You’ve all the time packed your floats right into a vector earlier than you do the maths on them.

Investigating and Dispelling Shader Myths… with Science!
Presented by Matt Oztalay
Thursday, October 27, 2022
10:00-11:30am PT  (1:00-2:30pm ET)

It’s time to place these assumptions and firmly-held beliefs to the check! We’ll look into the supply and concept behind some widespread shader dogma and put them to the check with the facility of the Unreal Engine.

This Game Developer Talks webinar is FREE however registration is required. Make positive you join by Tuesday, October 25 to safe a spot on this fascinating look into recreation design. 

Sign up without spending a dime right here.

GDC returns to San Francisco this March 20-24, 2023, and registration is now open! For extra data, be sure you go to our web site and observe the #GDC23 hashtag on social media.

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