Home RPG Degree Up (A5E) – ENterplanetary DimENsions: Aquatic Aquestio | EN World | Dungeons & Dragons

Degree Up (A5E) – ENterplanetary DimENsions: Aquatic Aquestio | EN World | Dungeons & Dragons

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Degree Up (A5E) – ENterplanetary DimENsions: Aquatic Aquestio | EN World | Dungeons & Dragons

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Any world the place carbon-based lifeforms persist is more likely to have water on it, however there are some locations amongst ENterplanetary DimENsions the place there’s much more of it than anything—locations like Aquestio!

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From afar Aquestio looks as if some other water planet, a sapphire jewel hanging amidst the cosmos simply shut sufficient to a celestial physique to maintain it heat sufficient to stay liquid—but each it and the neutron star it orbits are distinctive. Throughout the very coronary heart of this swirling mass of blue and white there isn’t a strong core for each little bit of the numerous acres of water inside its humid ambiance carries magic inside, resisting the solidity {that a} planet’s strain price of water would normally implement. The miraculous nature of Aquestio makes its geography solely differentiated by depth alone, and it’s virtually unattainable to navigate with out the usage of extraordinary senses, magic, or expertise.

It’s unclear what creatures are native to Aquestio or if its countless waters ever spawned lifetime of its personal. In any occasion there are numerous aquatic creatures now, from amoebas and easy germs left by errant asteroids, to the developed and titanic progeny of bacterium that arrived eons in the past, industrious folks from all around the galaxy searching for to take advantage of the world for their very own positive factors, and animals aplenty (whether or not for sport looking, scientific experimentation, or fishery). Essentially the most noticeable denizens of Aquestio are the humanoids and different technologically superior peoples which have introduced business to the planet within the pursuit of wealth, and in so doing convey some quantity of order to the chaos of the relentless waves. Floating isles conjured by hydromancers, hypercorporation analysis amenities, colonies of waterbreathing folks from elsewhere—all may be discovered beneath the planet’s floor.

Planar Traits. Aquestio has the next planar traits and the Narrator ought to make use of the acid, darkness, excessive chilly, excessive warmth, frigid water, and underwater encounter components. When it’s potential to take action, noticing one in every of these encounter components earlier than it’s too near keep away from requires a DC 14 Notion test.

Breathless Bearing

Probably the most exceptional issues about Aquestio is that any creature is ready to swim in most of its depths whether or not usually in a position to breathe water or not. A robust enchantment labored upon the waves by a hydromancer way back has unfold to in every single place throughout the planet, its magic infused into each molecule to make it accessible to non-aquatic creatures. This impact has its limits nonetheless, requiring a considering thoughts and focus to be maintained.

Whereas underwater on Aquestio, a creature can focus (as if concentrating on a spell) to realize the flexibility to breathe water. When the creature takes harm it should make a Structure saving throw to take care of focus (DC 10 or equal to half the harm taken, whichever is increased). On a failed save, the creature instantly begins to suffocate.

A creature concentrating on respiratory water can be in a position to focus upon magic, although normally not spells of any appreciable energy. Whereas utilizing Breathless Bearing, a creature is ready to additionally think about a focus spell of a spell degree equal to or lower than half its proficiency bonus. When a creature utilizing Breathless Bearing and concentrating on a spell makes a focus test it makes use of its spellcasting capability to take action, however on a failed saving throw it loses the spell and instantly begins to suffocate.

Air Protected

Price 20 gold; Weight 10 lbs.
This hermetic 1-foot diameter metallic sphere is ready to stand up to pressures of as much as 15,000 toes with out rupture or collapse. If you are at a depth of 5,000 toes or much less, you should utilize a bonus motion to press the air secure’s valve in opposition to your mouth and breathe from it. When at a depth between 5,001 toes and 11,000 toes, respiratory from the air secure requires an motion. Between depths of 11,001 and 15,000 toes the air secure’s valve solely features with a DC 13 Energy test and a DC 12 Dexterity test is required to efficiently breathe from it.

Most air safes solely carry sufficient air for a single Medium-sized creature, however their design makes them solely perform a single time earlier than needing to be delivered to the floor to be refilled.

Diving Set

Price 250 gold; Weight 35 lbs.
Diving units are available in all kinds of shapes and varieties, although all embrace each a face masks and bodysuit.

Bodysuit. A swimsuit of armor is required to make the most of this leather-based and aquatic animal conceal slip, however as soon as built-in it hermetically seals the wearer from the skin. Whereas carrying a swimsuit of armor geared up with a bodysuit, you achieve resistance to chilly harm whereas underwater and benefit on saving throws made in opposition to strain. A effective or masterwork bodysuit doesn’t require integration right into a swimsuit of armor to be worn.

Face Masks. This leather-based and glass contraption covers the eyes, nostril, and mouth with out obstructing imaginative and prescient. Whereas carrying a face masks underwater, you achieve benefit on saving throws in opposition to poison. A face masks may be disarmed as if it was a defend.
As well as, you’ll be able to join the face masks to a specialised effective or masterwork air secure, offering sufficient air for as much as 1 hour of respiratory for a Medium-sized creature (or 2 hours of respiratory for a Small-sized creature).

Curious Core

Aquestio’s topography is almost all in a continuing flux, measurable nearly solely by how a lot water is above or beneath—and it solely turns into extra harmful and unusual the larger the depth. The creatures discovered swimming concerning the planet typically journey as a lot as a league above searching for prey, although normally maintain to a sure depth to roam.

Floor

Depth: 0 toes to 500 toes
Challenges: hail storm, haze, misplaced merchandise, stampede, thunderstorm.
Creatures: pirates and numerous aquatic beasts.
Roving patches of open sea slowly migrate throughout the floor of Aquestio and it’s inside these areas of relative security that the majority civilized creatures keep, although unhealthy sufficient storms can shortly lead a ship onto countless harmful waves that no vessel can survive unscathed.

Questiozone

Depth: 501 toes to 2,000 toes
Challenges: personal property, river rapids.
Creatures: boggards, merfolk, merrow, sahuagin.
Denizens of the planet naturally in a position to breathe water reside far sufficient beneath the floor for daylight to succeed in them. Some float endlessly as nomads of the seas, others craft properties of their very own in a position to anchor among the many depths, and extra nonetheless merely take as their dwelling what has been deserted by others (boggards specifically favor abandoned scientific amenities).

Exozone

Depth: 2,001 toes to five,000 toes
Challenges: caught within the crossfire, river rapids, wild magic zone.
Creatures: chuul, big lanternfish, merclops, shroud ray.
Though most aquatic folks are in a position to stand up to the elevated strain this far down into Aquestio, they discover it uncomfortable—and larger threats prowl the waters.
Water Stress. On the finish of every minute spent greater than 2,000 toes beneath the floor of Aquestio, a creature should make a Energy saving throw (DC 5 + 1 per earlier profitable save). On a failed save, it takes 1d6 bludgeoning harm per 1,000 toes beneath the floor of the water. Enormous or bigger creatures routinely succeed on this saving throw.

Intrazone

Depth: 5,001 toes to eight,000 toes
Challenges: hallowed waters (as hallowed floor), river rapids, wild magic zone.
Creatures: black puddings, water elementals.
Water elementals resistant to the chilling currents drift all the way down to this realm of darkness, excessive chilly, and strain (as above). Their commonest fellow denizens are oozes that feed upon the detritus that falls to those depths, consuming away at something that they’ll sense.

Frozone

Depth: 8,001 toes to 11,000 toes
Challenges: hallowed waters (as hallowed floor), river rapids, wild magic zone.
Creatures: elder black puddings, big water elementals, marids.
The everlasting night time turns into freezing this far beneath the floor of Aquestio, with darkness, frigid water, and extreme strain bearing down with horrible power.
Extreme Stress. On the finish of every minute spent greater than 8,000 toes beneath the floor of Aquestio, a creature should make a Energy saving throw (DC 8 + 2 per earlier profitable save). On a failed save, it takes 2d6 bludgeoning harm per 1,000 toes beneath the floor of the water. Gargantuan and Titanic creatures routinely succeed on this saving throw.

Deepzone

Depth: 11,001 toes to fifteen,000 toes
Challenges: hallowed waters (as hallowed floor), river rapids, wild magic zone.
Creatures: dragons and dragon turtles, kraken, sea serpents.
There are few issues in a position to survive the darkness, frigid water, and extreme strain (as above) simply outdoors of the middle of the planet, however that is additionally the most secure space for explorers to acquire and acquire the uncommon components that swirl Aquestio’s core—although many have discovered solely demise on the jaws of the monsters that prowl these depths.

Aquestio Core

Depth: 15,001 toes to twenty,000 toes
Challenges: wild magic zone.
Creatures:
Darkness, frigid water, and extreme strain reign right here, and it’s a place the place creatures can solely briefly endure. Roving in circles by way of the churning maelstrom on the planet’s very middle is a portal to the Airplane of Water, continuously buffered about and jostled by gateways briefly snapping open from different dimensions: uncommon components drawn to Aquestio like iron to a magnet. Adamantine, corzcu, gold, mithral, platinum, and extra may be discovered liquified and streaming round this unusual world’s core.
Core Currents. The water strikes with such power and swiftness that it carries away practically every part inside it. Creatures and not using a swim pace lose management of their motion, shifting 2d10 × 10 toes in a random course (roll 1d8 for the way it strikes up or down and 1d8 for which course it strikes laterally) firstly of their flip. At the beginning of its flip, a creature with a swim pace makes an Athletics test (DC 8 + 3d4) to maneuver usually, decreasing its pace by half on a failure, or being moved randomly (as above) on a important failure.

Sea Seers

A world of solely water is in fact a haven for hydromancers. These water mages reside throughout and all through Aquestio, learning the planet or using the countless currents to additional empower their magics.

Hydromagic. Whereas inside or on the waters of Aquestio, spells from the water faculty are solid utilizing a spell slot of 1 degree decrease than regular (minimal 1st-level). As well as, when a creature with class ranges and a water-focused archetype (comparable to a coastal circle of the land druid) finishes an extended relaxation on Aquestio, it regains all of its Hit Cube, and when it expends Hit Cube to regain Hit Factors on a brief relaxation it rolls twice, taking the upper outcome.

Tentacular Towers

For many vacationers the one factors of reference round Aquestio are the varied deep-mining rigs arrange across the planet. These immense compounds float suspended within the questiozone or exozone, glowing balls of sunshine that solid away the gloom of the deep waters. Inside are a whole lot of staff—divers, laborers, scientists, troopers, technicians, and extra—all engaged on huge siphons that measure within the 1000’s of toes, dipping down into Aquestio’s core to sieve out beneficial uncommon components on the market elsewhere.

Legendary Liquids. There’s nice wealth to be present in Aquestio’s core however gathering it’s no easy matter, the processes required demanding both highly effective magic or superior expertise. Each are utilized however whichever the case the bobbing towers during which all this treasure resided are all dutifully and fiercely defended. The individuals in cost are sometimes an arcane blademaster or knight captain at all times assisted by an archmage. Beneath them are alchemists endeavor experiments and overseeing tools, or crime bosses holding the ability organized and operating. To make sure their security and safety there are blackguards, champion warriors, or gladiators geared up with diving units (and probably an equipment of the crab designed to dive so far as 11,000 toes) and prepared to reply to threats at a second’s discover.

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