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Alpha
This week we made the next excessive stage modifications:
New UI look and enemy sprites
Volume slider at backside proper
Icons and store window could be dragged
Ability tooltip in store with explanations
New worm boss
Shortened ranges
Center of display screen timer show
New cursor skills:
Wrecking ball
Healing discipline
We wished to begin making the theming extra cohesive by utilizing constant textures for UI components in order that the setting feels extra like a pc desktop. It was additionally essential so as to add potential tooltips so the participant has a greater concept of what skills do earlier than buying them. We additionally added a brand new boss and shortened the quantity of ranges between bosses so the participant can have a extra diverse expertise with out having to grind via a number of ranges. New skills give the cursor participant extra choices and likewise the therapeutic discipline encourages extra interplay between the cursor participant and antivirus.
Going ahead, we hope to work in direction of making the antivirus really feel extra concerned within the recreation by introducing extra skills that encourage cooperation between the antivirus and the cursor and likewise including extra consequence to the antivirus dying, presumably by eradicating its potential to respawn throughout a spherical. We additionally hope so as to add extra visible results for the antivirus taking pictures and damaging enemies to enhance the sensation of impression.
A hyperlink to our alpha construct is hooked up under.
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