This previous weekend noticed the Dungeons and Dragons Online servers go down for an entire day and the servers rolled again as a part of Standing Stone Games’ efforts to repair a critical bug involving reincarnation caches.
The servers have been taken offline within the afternoon of September 22nd and re-opened on September 23rd at across the similar time with the servers having been rolled again to its state at round 4 a.m. PDT. The reset has additionally corrected the problem of lacking cache objects and gamers ought to not have issues when shifting objects out of caches.
There’s no phrase on whether or not gamers will probably be compensated for the downtime, however we’ll let you realize as quickly as we hear phrase from Standing Stone. Although, it appears to be like like there received’t be any, so don’t get your hopes up.