In the start of August, Elite: Dangerous detailed the code merging occurring for PC gamers, which might successfully transfer PC pilots to a model 4.0 and go away console gamers in model 3.8 as console enters upkeep mode. That break up has been elaborated upon within the recreation’s boards, which notes that along with that anticipated break up between PC and console, PC gamers will additional be break up between Horizons and Odyssey.
The clarification got here on account of questions on whether or not all PC gamers in model 4.0 may play the sport collectively, which introduced on the next quote from E:D’s senior group supervisor:
“When the option to launch in 4.0 is made available to all PC players, instancing will be separate between 3.8 and 4.0 (as it has always been) and separate between Horizons and Odyssey on 4.0. There’s no final state to confirm in situations like this which are always open to re-evaluation. If the situation changes, we’ll make an announcement to that effect.”
As one would possibly count on, this information was met with some dejected replies on the dialogue thread, with many calling out earlier guarantees and worries that one other break up will make discovering wings or CQC matches more durable. Discussion has gotten to the purpose that one of many CMs stated a brand new thread concerning these considerations was going to be began quickly.
The associated Discovery Scanner information bulletin later added this clarification whereas additionally declaring that PC gamers would get a chance to attempt 4.0’s codebase out quickly. Just know that if you’re totally on PC, you’re going to should coordinate with everybody only a bit extra because the playerbase is now successfully being break up into thirds.