Home MMO Fractured On-line – Conquest Patch Notes – Fractured On-line

Fractured On-line – Conquest Patch Notes – Fractured On-line

0
Fractured On-line – Conquest Patch Notes – Fractured On-line

[ad_1]

Adventurers!

It’s time to elevate the banners of warfare, sharpen your blades, enchant your staves and elect your seconds in command: metropolis conquests are again!

In right now’s patch, conquests have undergone a number of adjustments, making them far more refined and sophisticated than they was once. This creates a extra various aggressive scene for cities throughout!

Metropolis Conquests

The goal of this main rework is to make conquering a metropolis a lot more durable than earlier than for the attackers, whereas placing the latter in peril as nicely in case the aggression fails.

This rework was prompted by a really sturdy neighborhood suggestions, as dropping a metropolis from a single assault was deemed too punishing and was prone to make the defeated group stop the sport.

New System: Loyalty

Every metropolis now has a loyalty counter that goes from 0% to 100%. This counter is about to 100% when the town is claimed or conquered.

The town passively regenerates loyalty over time, at a charge of 1% each 6 hours, and it wants 80% loyalty to launch a conquest towards one other metropolis.

Throughout a metropolis conquest, the loyalties of each the attacking and the defending metropolis are at stake and could possibly be misplaced.

If the attackers win a metropolis conquest and handle to decrease the loyalty of the defending metropolis to 0, they’re allowed to take management of the defeated metropolis.

Loyalty Banners

Each the attacker and the defender can construct as much as three loyalty banners, respectively within the sieging space across the attacked metropolis and throughout the metropolis partitions. The banners of the defender could be constructed at any time (they’re a brand new “common” metropolis constructing, like partitions), whereas these of the attacker could be constructed throughout the siege preparation part (as common, that is unchanged).

All loyalty banners have to be destroyed by one of many events to be allowed to destroy the principle banner and win the occasion. The primary banner is the one related to the siege tent (for the attackers) or to the city corridor (for the defenders). The latter is spawned robotically when a siege is asserted, whereas the previous is a part of the siege tent.

How Loyalty is misplaced

The next desk exhibits the outcomes of totally different eventualities on the finish of a metropolis conquest occasion.

Situation End result
The attackers win the occasion by destroying the
defenders’ predominant banner (city corridor banner).
60% loyalty loss for the defenders.
If the defender’s present loyalty is 0%, the
attackers can take management of the town.
The defenders win the occasion by destroying the
attackers’ predominant banner (siege tent banner).
30% loyalty loss for the attackers.
The occasion ends earlier than both occasion managed to
destroy the opposing workforce predominant banner
10% loyalty loss for the defenders for every
loyalty banner they misplaced throughout the occasion (as much as
30% in the event that they misplaced all 3 of them).
If the defender’s present loyalty is 0%, the
attackers can take management of the town
5% loyalty loss for the attackers for every loyalty
banner they misplaced throughout the occasion (as much as 15% if
they misplaced all 3 of them).

Extra Adjustments

  • Throughout the first 24 hours after a conquest siege is over, solely the former attacking metropolis can declare one other conquest try towards the defeated metropolis.
  • When a siege begins, be it a raid or a conquest, all gamers who aren’t defenders are actually appropriately kicked out of the town space (i.e. out of the partitions).
  • After a metropolis has been conquered, it could not be claimed instantly by the attackers. Defenders now have a 48 hours interval to vacate the town, throughout which they will’t delete
    any constructing, however can take away their items from the town.

Give Aerhen much more love!

The final piece of the Aerhen puzzle is reside: the Northern continent now has its personal pins for Factors of Curiosity on the world map, that award Information Factors when found!

They’re distributed as follows:

  • 3 on Mount Ember
  • 3 on Daybreak Island
  • 3 within the Storm Islands
  • 3 on the Whistling Peak
  • 7 within the Raider’s Den
  • 5 within the Pink Reef
  • 7 within the Coppery Vary
  • 9 within the Booming Hills

Spell Audio

The next skills that had been beforehand silent or reused the sounds of different skills now have their very own sound results:

  • Deadly Strike
  • Earth Spikes
  • Stone Lance
  • Poison Spray
  • Noxious Jet
  • Aura of Devotion
  • Problem
  • Life Hyperlink

Monster Audio

The next monsters that had been beforehand silent or reused the sounds of different creatures now have their very own sound results:

  • Forest Troll
  • Elder Forest Troll
  • Mountain Troll
  • Elder Mountain Troll
  • Sea Troll
  • Elder Sea Troll
  • Syr (Legendary Mammoth)
  • Argadr the Stormcaller (Legendary Jotunn
  • Fenris (Legendary Arctic Wolf)
  • Mammoth Feminine
  • Mammoth Male
  • Moose Feminine
  • Moose Male
  • Jotunn Berserker
  • Jotunn Cleric
  • Jotunn Stormborn
  • Jotunn Warrior
  • Vampiric Spider
  • Arctic Wolf

As all the time, we hope you take pleasure in the brand new adjustments, you probably have any suggestions, click on the focus on button under and tell us!

Do you have to encounter any bug alongside your adventures, click on right here to submit us your bug stories!

Completely happy adventuring!
Your Fractured On-line workforce

DISCUSS


Be a part of Our Fractured On-line Discord Server!
Observe Us On Social Media Not To Miss Any Information!



[ad_2]

LEAVE A REPLY

Please enter your comment!
Please enter your name here