Home Game Development GDevelop 5.1 Released – GameFromScratch.com

GDevelop 5.1 Released – GameFromScratch.com

0
GDevelop 5.1 Released – GameFromScratch.com

[ad_1]

The open supply, cross platform, simple to make use of, visible programming primarily based sport engine GDevelop simply launched model 5.1. We first checked out GDevelop years in the past in our nearer look collection and the sport engine has come a great distance since. The 5.1 replace is a cumulation of a number of smaller updates launched over the earlier 6 months and consists of a number of new options.

New options to the core sport engine, embody:

  • Vast enhancements to the physics engine, together with a change to the WebAssemblymodel of Box2D.
  • New tween actions for digital camera rotation and digital camera zoom (thanks arthuro555!)
  • Huge enhancements to tilemaps, together with fixing of tilemaps with invalid assets and empty tile margins, placeholders for tilemaps with invalid assets, borders across the collision masks within the editor, and extra. 
  • Collision masks for tilemaps have additionally been improved, with automated studying of masks created by Tiled 1.9+, and the potential of utilizing a number of collision masks. 
  • An choice to preload audio information with out decoding them (thanks dos1!), so even when the connection is misplaced the file is obtainable in cache, however with out an enormous efficiency hit for decoding which might trigger lower-end units to crash.
  • Fixes for the physics engine contacts/collisions between objects, which weren’t detected once they occurred shortly between frames.
  • New contact circumstances that make it attainable to deal with contact occasions with out conflicting with the scene occasions sheet. Existing circumstances will proceed to work alongside these new circumstances (backwards compatibility). 
  • A brand new motion to specify the digital camera is inside a set boundary. 
  • Size actions and circumstances for Sprites and Tiled Sprites have been added. 
  • Fixes for the raycast situation.
  • Custom collision masks help for the draggable conduct. 
  • Automatic technology of a WebManifest for exported net video games (thanks @arthuro555!) – in order that video games have a correct icon and orientation when a shortcut is added to the house display screen on Android or iOS.
  • Dozens of enhancements to the P2P extension.
  • Allow to await a community request motion to finish earlier than operating different actions (thanks @arthuro555!).
  • Add a toggle to indicate neighborhood made (unreviewed) extensions when searching extensions.
  • Various pace enhancements and improved drag’n’drop of occasions within the occasions sheet.
  • And extra!

There have been additionally a number of infrastructure primarily based enhancements, together with new cloud primarily based options akin to leaderboards, on-line/synced tasks, person authentication and extra. There are additionally a number of enhancements to the onboarding expertise for brand spanking new customers, additions to sport templates and the built-in asset retailer.

Key Links

Release Notes

Release Details on GitHub

Download Page

Online Version

You can study extra concerning the GDevelop 5.1 launch and see it in motion within the video beneath.

[ad_2]

LEAVE A REPLY

Please enter your comment!
Please enter your name here