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This week I need to speak about what we actually want out of the Chaos Daemon Codex – superior mono-god builds.
First off, I don’t assume the brand new Codex is dangerous however I do really feel prefer it didn’t scratch the itch I wished it to. The new Chaos Space Marine e book was fairly dang good minus Renegades and a few higher secondaries. So I had excessive hopes for my chaotic legions of Daemonic nonsense from GW. Sadly I bought a e book with significantly better Dataslates however lacking loads of – gumption. With that allow’s go into what I might need executed or advised if I might have been part of constructing this codex.
Ahem, Mono-god Builds?
The huge lacking piece is an total lack of reward for going mono god together with your lists. I used to be actually hoping we’d see a return of the Loci like system. But amped as much as higher symbolize what makes the military distinctive. Every different military has much more emphasis on going single legion, Craftworld, Hivefleet, or Clan. They need you to take all of 1 sort of factor. I had hoped we’d see extra of this in Codex Chaos Daemons past a relatively warmed over set of overpriced Warpstorm nonsense. I need to really feel like if I deliver a ravening horde of Bloodletters they’d one way or the other get higher than hoping to roll sufficient 4+ to activate a meh means throughout a sport flip.
The fundamental thought I had is to provide one thing just like the Legion advantages when you go all one god. You would see some bonuses to your dataslates starting from both extra assaults, extra motion, or simply some sort of distinctive replace to assist out. Beyond that, I’d additionally see about using the Warp Locus rule to once more stack extra issues up. You are clearly utilizing the particular characters on this to get the Warp Locus possibility. So this is able to create a cool military that one way or the other all works collectively though they’re frigging piles of warp nonsense. That is the fundamental shell of an thought so let’s flesh it out a bit.
Khorne Mono Builds
Will begin with the Khorne entrance as I at all times really feel like that’s the military that screams grim darkish 40k and needs to be straightforward sufficient to amp up. The very first thing I’d do is simply do a flat +1 energy and +1 motion to all of the Khorne monsters. They need to get into fight and attending to it quicker is likely one of the finest methods to assist amp them up. This could be a straightforward replace and simply easy as it will stack with a number of the different issues on the market. On the Warp Locus entrance I feel a straightforward possibility could be to provide some sort of Fight on Death Aura out of the Greater Daemons. Becasue these guys are all about getting in and exploding right into a whirlwind of violence. You might additionally do some sort of exploding 6’s possibility however I really feel it reveals up a lot within the sport and it will be higher suited to one other God possibility.
Speaking of Warp Loci their ought to have been a Warp Locus possibility for every of the exalted upgrades so that you don’t should take the named character in order for you. This plus a purchase order a Warlord Trait possibility as nicely. Make it tied to taking a Daemon Prince or Be’lakor so it will be like this big daemon grants you a Warlord Trait.
Tzeentch Mono Builds
Next, let’s speak about Tzeentch as I really feel loads of what they used to do bought modified. The military did get an excellent huge glow-up on the Dataslate entrance. Now Chariots are good, Flamers look nice, and Screamers add some fascinating motion tips for the military. What they did lose is the entire feeling that they have been the most effective casters within the sport. So let’s consider methods to make them higher when you go all Tzeentch. The very first thing I’d do is simply let each Witchfire spell trigger an additional mortal wound. I do know they’ve a Warlord trait too. But let this stack up so their psychic powers are fairly dang scary as they begin to forged. From there we would want to have a look at the precise capturing choices and the right way to make them higher. Exploding 6’s to hit for capturing is likely to be the way in which to do it because the flamer choices already get further hits. So this is able to simply assist these 10-man Pink Horror squads and a number of the different fundamental capturing assaults. On the Warp Locus entrance, we might simply be growing AP values of the capturing assaults to assist them break via armor. It is at all times simpler to maintain a few of these guidelines easy as it really works with out being fully backbreaking.
Nurgle Mono Builds
We’ll transfer onto the Nurgle facet of issues and I actually thought they need to have had some sort of Damage Mitigation possibility for this military. It is cool they’ve extra toughness and extra wounds however shedding Feel No Pain is a large difficulty. Let’s take into consideration giving that again with Warp Locus because the mitigating issue with an Aura of Feel No Pain. Yes, it makes issues robust however loads of the military bought smaller unit sizes. So I really feel it isn’t almost the difficulty it might have been if we had items of 30 Plague Bearers or massive blocks of Beasts of Nurgle. From there we take a look at simply the “faction” bonus with stuff like extra injury dealt on wounds. I at all times like the concept of exploding 6’s to wound as they normally have a Poisoned reroll means on the military. You might additionally simply go within the route of 6’s to wound trigger mortal wounds to a restrict per unit.
Slaanesh Mono Builds
Finally, on the God entrance let’s speak about my favourite one – Slaanesh. These guys bought some severe glow-ups on their dataslates. While I’d like to have Advance and Charge once more I feel their motion boosts actually ended up being what they wanted. This leads me to assume we simply take a look at methods they will have extra assaults. Exploding 6’s feels proper with this one as they’re all about getting pulled into the dance as they go quicker and quicker. I additionally marvel if there might be some sort of flip bonus factor the place relying on the flip # that may be the bonus they get to their cost rolls? It is likely to be too good however these guys could be shot to items fairly simply. So making them quick and scary could be a novel factor. On the Warp Locus entrance, I’d in all probability take a look at some sort of save bonus because the leaders would push the Daemons to bop quicker and quicker. This would simply be for Close Combat as we don’t need to push them under a 4+.
You Can Do It GW!
Of course, that is simply me spitballing concepts as I really feel there might have been much more fascinating issues executed with this e book. Heck, we might have had a real bizarre Warp Storm that ebbs and flows as the sport strikes on – with talents getting higher because the battle rages. You might once more do it based mostly on the Gods within the military so sure issues simply get extra fascinating as what the god represents is proven on the battleground. AoS does this quite a bit and I feel it’s one thing we might simply do in 40k.
What do you assume? Is this one thing that ought to have been executed to Daemons? Did I simply make too many good guidelines?
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Thomas Reidy, aka Goatboy, the ever-evil member of BoLS. I do arts, play 40k, and even paint loads of stuff. I’ve been enjoying Warhammer 40K because the Nineties, and have received a number of nationwide occasions together with Adepticon and GW GTs. I’ve been writing for BoLS for 15 years. Look at my Instagram to see what I’m engaged on – or engaged on for somebody. I’m at all times doing one thing pastime associated.
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