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Hello everybody
Here’s BETA 21 model of Hop!2D (see hyperlinks within the first submit )
BETA 21 is one other huge replace with a brand new coaching mode (limitless power for the primary ranges of the sport), a brand new boss, new ranges, boss injury saving, many seen enhancements and far work on enemy codes. If progress goes on as I anticipate, the whole model of the sport shall be prepared by the top of the 12 months and future releases will solely cope with attainable remaining bugs.
changelog
– 4 new playable ranges
– new coaching mode with limitless power
– detection containers modified (barely smaller for enemies/hazards, greater for bonuses)
– 1 new boss
– 1 new sort of enemy
– 1 new mechanism
– secret codes evaluation
– boss code rewritten with injury saved if restarting the extent
– 1 boss modified
– 1 enemy conduct modified
– seen Hop’s trajectory
– CODE selection added in CONTINUE menu
– HELP menu prolonged
– post-victory stage on progress !
– many ranges modified (decrease issue, surroundings, points)
– visible results added (menus, enemies)
– sounds changes (quantity, vary)
– some sprites redrawn
– higher english translation
– new thanks
– new functionalities in developer mode
– minor interface modifications
bugs fastened
– at all times restart in world 1 if “introduction” chosen after “different world” in proceed menu
– 2D sounds for boss 3
– boss 5 projectile develop velocity no extra linked to FPS
– some sounds stopped in mute mode (presentation, godotron, reptis)
– lighter blue coloration for teleporters/switches/lasers
– small visible fixes
– forgotten thanks added
developing
– new common, secret and boss ranges !
– new varieties of enemies
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