
[ad_1]
Problem: Players get unhappy after they lose their frogs

I’m going for a cute, cozy aesthetic in my sport about pushing frogs to water.
Here’s a hazard you have to keep away from, a swooping chicken that catches your frogs:
Current mechanic
As proven within the gifs above, when you lose a frog, it is gone. You get an enormous crimson X, and when you get 3 the extent begins throughout. Losing a frog is a tragedy…
Idea I’ve to repair this
One resolution could be to do away with the crimson X’s fully. Instead, when you lose a frog, it’s going to respawn again the place it began. This modifications a number of issues:
- You should get each frog to the purpose
- Players will not get so unhappy after they see their frog return to life
- The degree by no means resets until you manually reset it (this additionally alleviates frustration from having to “begin throughout”)
What do you assume?
Your sport design knowledge is appreciated right here! Alternative concepts are greater than welcome. Thank you
[ad_2]