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iOS in-app purchases – cocos2d-x

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iOS in-app purchases – cocos2d-x

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I do know that sdkbox is now not out there.

So I’m going to implement in-app purchases in a local means.

I’m going to start out with iOS.

I’m unsure easy methods to talk between the Object-c supply code and the c++ supply code.

I might admire it for those who may present an instance associated to iOS in-app purchases.

This venture could also be good start line: https://github.com/newnon/avalon

You can both replace it to work with the most recent iOS adjustments, or study from it to make your individual.

The particular code you’re after is on this file: https://github.com/newnon/avalon/blob/grasp/avalon/platform/ios/cost/cost.mm

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