Home Game Development Is Cocos2DX C++ framework lifeless? – cocos2d-x

Is Cocos2DX C++ framework lifeless? – cocos2d-x

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Is Cocos2DX C++ framework lifeless? – cocos2d-x

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Has Cocos2DX been changed utterly by Cocos Creator? It appears just like the final replace of 2DX was a pair years again. Will it proceed to be up to date/supported?

Yes, it is suggested to make use of cocos creator for brand spanking new initiatives, cocos2dx is not going to up to date once more.

Depends what’s your understanding of lifeless. It is not going to be receiving new options, however I consider will probably be maintained for bugs. And for me that’s greater than sufficient to maintain utilizing it for a lot of a few years. Also, i don’t discover any lacking characteristic for the kind of second video games I do.

Cocos2dx 4.0, regardless of the numerous “is dead” remark, is a really mature engine. Just test what number of wonderful video games the place and are nonetheless performed with it. Some builders are nonetheless utilizing in the present day 3.x model.

If you might be like some devs, together with myself, that wish to code in c++ I’d suggest not be discouraged by the “is dead” feedback.

Maybe when you’re video games are 3d cocos creator would make sense? I don’t know.

I feel it’s a disgrace that they determined to drop new model of cocos2dx. I ve learn lots of feedback in different discussion board like Godot about coding in c++. In Godot you’ll be able to, form of, but it surely extra like a binding.

Cocos2dx was the one 100% cpp engine mature sufficient for CPP devs. They had one thing distinctive that different engines don’t present. It’s unhappy that they dropped it, however as I mentioned, in my case not less than, cocos 2dx 4.0 is greater than sufficient for years to come back.

Hope that helps

you might be proper @rudiHammad . now as a cocos2dx sport developer, i can say i dont in a position to get clearly cocos creator with out correct documentation and video tutorials. first issues i’ve by no means labored with typescripts or any form of that editor. additionally right here while you use cocos creator and search on youtube or google for one thing assist in cocos creator you bought principally 4-5 outcomes hardly.
and why cocos group not excited about these outdated developer who’re working with cocos2dx when cocos2dx 2.x was there. i dont know however for me with out correct tutorial, video, documentation it’s not simple to maneuver on creator.

@linrm please make properer docs for all characteristic with actual time instance. that 2-3 git hub take a look at circumstances, and docs isn’t sufficient. and likewise please do proceed assist for already construct cocos2dx video games.

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I’m utilizing 3.17 the final of model 3. 4 launched a few bugs for me and I don’t use METAL witch is the equal of home windows direct X. the engine has the whole lot you want, couldn’t consider something it actually wants apart from a GUI interface scripting of the engine. additionally dose cocos creator not want the supply with the intention to compile to native Apps.
else it simply runs within the net browser?. I choose supply as is I can optimise it & have higher management. it’s actually easy to make use of anyway. and to let you know the reality would spend extra time now determining easy methods to get a sprite on display then simply calling addChild(); and removeChild();.
but when anybody is I can be more than pleased to create a Video tutorial on utilizing the Source programming and Optimise the crap out of it and the way it works. Joystick, Servers, Threading , debugging and video games.
if sufficient individuals ask I’ll begin a youtube channel and ask the admins right here to begin a thread.
however cocos2dx supply could be very a lot alive for me.

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