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Has Cocos2DX been changed utterly by Cocos Creator? It seems to be just like the final replace of 2DX was a pair years again. Will it proceed to be up to date/supported?
Yes, it is strongly recommended to make use of cocos creator for brand new initiatives, cocos2dx is not going to up to date once more.
Depends what’s your understanding of useless. It is not going to be receiving new options, however I consider will probably be maintained for bugs. And for me that’s greater than sufficient to maintain utilizing it for a lot of a few years. Also, i don’t discover any lacking function for the kind of second video games I do.
Cocos2dx 4.0, regardless of the numerous “is dead” remark, is a really mature engine. Just verify what number of wonderful video games the place and are nonetheless achieved with it. Some builders are nonetheless utilizing immediately 3.x model.
If you might be like some devs, together with myself, that need to code in c++ I’d suggest not be discouraged by the “is dead” feedback.
Maybe in case you’re video games are 3d cocos creator would make sense? I don’t know.
I believe it’s a disgrace that they determined to drop new model of cocos2dx. I ve learn a number of feedback in different discussion board like Godot about coding in c++. In Godot you may, type of, however it extra like a binding.
Cocos2dx was the one 100% cpp engine mature sufficient for CPP devs. They had one thing distinctive that different engines don’t present. It’s unhappy that they dropped it, however as I mentioned, in my case a minimum of, cocos 2dx 4.0 is greater than sufficient for years to come back.
Hope that helps
you might be proper @rudiHammad . now as a cocos2dx recreation developer, i can say i dont in a position to get clearly cocos creator with out correct documentation and video tutorials. first issues i’ve by no means labored with typescripts or any type of that editor. additionally right here if you use cocos creator and search on youtube or google for one thing assist in cocos creator you bought principally 4-5 outcomes hardly.
and why cocos group not serious about these previous developer who’re working with cocos2dx when cocos2dx 2.x was there. i dont know however for me with out correct tutorial, video, documentation it’s not simple to maneuver on creator.
@linrm please make properer docs for all function with actual time instance. that 2-3 git hub take a look at instances, and docs just isn’t sufficient. and in addition please do proceed help for already construct cocos2dx video games.
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I’m utilizing 3.17 the final of model 3. 4 launched a few bugs for me and I don’t use METAL witch is the equal of home windows direct X. the engine has the whole lot you want, couldn’t consider something it actually wants aside from a GUI interface scripting of the engine. additionally dose cocos creator not want the supply to be able to compile to native Apps.
else it simply runs within the internet browser?. I want supply as is I can optimise it & have higher management. it’s actually easy to make use of anyway. and to let you know the reality would spend extra time now determining easy methods to get a sprite on display screen then simply calling addChild(); and removeChild();.
but when anybody is I might be very happy to create a Video tutorial on utilizing the Source programming and Optimise the crap out of it and the way it works. Joystick, Servers, Threading , debugging and video games.
if sufficient folks ask I’ll begin a youtube channel and ask the admins right here to start out a thread.
however cocos2dx supply may be very a lot alive for me.
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It is sweet to know that extra individuals are nonetheless utilizing cocos2dx.
I don’t know in case you’ll discover many requests asking for cocos2dx tutorials. I might be very fascinated about servers since I do not know easy methods to do leadboards simply to hook up with a server storing the best scores(haven’t investigated a lot but).
This is the sport that I’m presently growing in cocos2dx 4
my cocos2dx recreation
In any case, I additionally a lot want to create a spirte and place it utilizing code that having to go throuhg a ui, drag and drop, translate in a viewport, then choose the sprite and fasten to it kind scripts…I do see the enchantment for different customers to make use of cocos creator, however many people nonetheless want and can maintain utilizing cocos2dx even when it’s not up to date anymore.
R
Hold on a second bruv. we the place speaking the opposite day we had a superb chat in one other thread and I mentioned I might create an area shooter since you impressed me to make one so I been Woking on this for about 3 days as a result of I used to be busy writing a brand new Joystick to submit on right here as a result of your recreation was home windows I believe since you don’t have a joystick to be able to put it on a android or apple machine. let me snatch a few screenshots ailing type out a YouTube account
right here is the debug output
sorry the bike just isn’t a part of the FX london is a bit busy. had window open.
ailing ship code quickly for everybody to make use of.
I used to be simply in the course of writing the enemy class after I received your message
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