
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When you problem a constructing command in any race, it is going to create a “draft” clear mannequin of the constructing that might be seen till the employee arrives on the location and the development begins.
Once you deselect/lose monitor of the employee, although, there is no simple strategy to cancel such a constructing. One must manually find the unit tasked with it and cease it.
Is there any design cause or implication of why the constructing drafts themselves aren’t clickable? The solely factor i can consider is that it will probably enable modifying the motion queue within the center by cancelling a selected constructing – which is not potential elsewhere.
I’ve posted this on gaming.se but it surely was closed there, so i feel this website is a greater place for it.
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