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Let’s Play D&D With Marvel’s Man-Thing

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Let’s Play D&D With Marvel’s Man-Thing

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Get your monster-hunting and swamp-walking boots prepared, this week we’re taking part in D&D with Marvel’s Man-Thing.

If you haven’t had an opportunity to look at Werewolf by Night, contemplate this your official invitation slash homework project. We know that it’s a Marvel product formally a part of the MCU, nevertheless it doesn’t really feel like the remainder of the universe in any respect. The black-and-white camp-horror brief is bizarre and goofy, but in addition tense and thrilling in a extremely good and pleasant manner. And a giant a part of that is the characters, together with Ted Sallis aka Man-Thing. This swamp beast reveals as much as look terrifying and act just like the Werewolf’s nonconfrontational little brother. In a film that appears prefer it needs to be scary, it’s really pleasant. So clearly, now we have to determine the way to make this character a part of our subsequent D&D journey. This week we’re taking part in D&D with…

 Man-Thing

Sheet Made Using The Homebrewery.

You could also be taking a look at this sheet and questioning why I made him a monster as a substitute of a playable character. He’s not a bad-guy and your get together most likely received’t wish to battle him. He is, the truth is, a reasonably good dude. But Man-Thing is a monster the identical manner the Werewolf is. Not all monsters within the handbook are ones you’d wish to battle and a few of them fall on the nice finish of the alignment chart. But they’re nonetheless monsters.

Man-Thing is, as a base, fairly just like another swamp creature or the Shambling Mound. He’s a giant plant creature with tremendous power and feelings. And so the Shambling Mound was place to begin with Man-Thing by way of borrowing issues like Resistances. But Ted right here has just a few distinctive issues going for him that we needed to embrace.

For starters, he can sense concern in potential encounters. And when someone does concern him, Man-Thing releases one thing corrosive from his pores and skin that actually burns the scared get together. Which I’m certain does nothing to make them much less scared, successfully making a horrible ouroboros of acid contact. I made certain that each of those abilities had been described as a result of they’re form of key in making Man-Thing Man-Thing as a substitute of your common semi-intelligent sentient Florida swamp.

He can also be onerous to harm and onerous to maintain harm. The nature of Man-Thing’s physique permits him to sloosh some moist vegetation from one place to a different and shut up any holes. Or make holes of his personal for projectiles to undergo with out touching him. To mirror this, his AC is comparatively excessive. It’s not armor as a lot because the pure protection mechanism of being a plant. But when you do hit him, he can regrow and regain these misplaced hit factors.

Florida Man Strikes Again!

Finally, Man-Thing’s go-to bodily assault is an easy Slam. He doesn’t want far more than that, particularly so if he isn’t precisely a bad-guy your get together will wish to battle and along with his burning contact do a bunch of the work. You might add a grapple for those who’re feeling imply, nevertheless it’s as much as you or your DM for those who assume it is going to be mandatory to your sport.

How would you make Man-Thing for a D&D setting? What is your favourite horror-adjacent character in Marvel Comics? Do you assume Werewolf by Night did Jack Russell and Ted justice? Let us know within the feedback!

Happy Adventuring!

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