[ad_1]
I really like designing Level Up monsters (you may try an entire guide of ‘em here), and I couldn’t resist writing a lot of new subterranean beasts for Dungeon Delver’s Guide. Besides myself, monster designers Cassandra Macdonald, Peter N Martin, Sarah Madsen, and Will Gawned all contributed new horrors. All in all, DDG incorporates about fifty new monster, variant, and NPC stat blocks, starting from the mostly-harmless mycelial traveler to the elite CR 24 titan Midir the Reborn.
Today I need to preview only a single monster entry—the skeleton. Lurking in catacombs and ruins, and doing the bidding of necromancers and extra highly effective undead, skeletons are an extremely versatile monster, and we purpose to make them much more so. We’ve obtained three new skeletal stat blocks: the decrepit bonespawn, which you’ll be able to throw in nice numbers at even low-level events; the skeletal immortal, impressed by equal components Ray Harryhausen motion pictures and previous Prince of Persia video video games, that knits again collectively after it’s felled; and the skeletal warlord, an clever lieutenant appropriate for any would-be necromancer. Besides that, we’ve obtained new skeletal variants. You can flip any of the skeletons on this guide, or some other bestiary, right into a burning, four-armed, or winged skeleton.
Welcome to Dungeon Delver’s Guide (coming to Kickstarter very quickly!) Our skeletons are good, have further arms, are indestructible, and are on fireplace.
www.levelup5e.com
[ad_2]