Home RPG Mid-80s Scandinavian “Dragons & Demons” is definitely surprisingly good

Mid-80s Scandinavian “Dragons & Demons” is definitely surprisingly good

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Mid-80s Scandinavian “Dragons & Demons” is definitely surprisingly good

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I’ve among the stuff from the primary version and “Expert” version, plus the e book of monsters. I’m simply going by means of it and reminiscing. I used to be anticipating extra cringe (as in whenever you revisit sure belongings you dug as a child) however I believe this truly makes extra sense than most RPGs.

The first guidelines are very Runequest-ish (they’d a cope with Chaosium, even together with geese) however with a bit extra commonplace fantasy/Norse bent, and a little bit of Stormbringer (demons) thrown in. The Expert guidelines undoubtedly makes it its personal factor although, and the foundations typically are very intuitive. The fundamental guidelines makes use of % rolls the place all the things is rounded to the closest 5% however in Expert they only convert this to 1-20, with out ever seeming something like your typical D20 kind of guidelines. Anyway listed here are some highlights:

In a standard 1-20 roll, you re-roll outcomes of 1 or 20, after an preliminary 1 one other success and you’ve got a “excellent throw”. In battles which means you bypass armor and provides max injury. A 20 after which a miss on a re-roll means a fumble. Notice the simplicity and that increased talent offers a really pure means of getting decrease likelihood of fumble and better likelihood of excellent rolls.   

The faculties of magic: Animism, Elemental Magic, Illusionism, Mentalism, Necromancy, Symbolism. These are developed as unbiased expertise, and are stuffed with evocative illustrations (nice for the time). Necromancy (the alternative of Animism) offers fairly detailed descriptions on the right way to animate corpses.

The races: there’s a tendency to group races into classes that sound good in Scandinavian languages, however a bit laborious to translate precisely “alvefolk” (actually Elf People, however maybe Fay Folk is healthier), “stenfolk” (as an instance “Stone Folk” contains dwarves and mountain giants), “sortfolk” (actually “black individuals”  ;D however “Dark Folk” or “People of Darkness” might be higher, referring to their fondness of darkish locations. These embody orcs, trolls, “vetter” [wights, but more like goblins])

Fay Folk are relatively advanced; these are races related to nature (presumably created by some kind of earth goddess) embody elves, nymphs, mermaids and so on. True elves are additionally in a number of tribes: wooden elves (your commonest kind), silver elves (winged, residing on an island floating within the sky), cave elves, grey elves (residing at sea), and frost elves. 

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