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I’m Giano, the co-founder and sport artist at High Stone Games, the indie sport studio me with good friend based a few years in the past.
I’m right here to current our final sport, Monster Splitter! https://play.google.com/retailer/apps/particulars?id=com.HighStoneGames.MonsterSplitter
It’s an frenetic motion, 2D cartoon, shoot’em up with additionally a farming and stress-free part. We tried to construct a extra structured arcade sport, to let participant to farm even longer and to provide an extended (and funnier) scaling problem.
It took 1 12 months of growth and we printed it this 12 months in early entry on June and on the primary week of September we printed on the PlayStore. We are gathering superb feebacks but in addition arduous battling self promotion. We realized how one can make our sport however not how one can market it.. but 

We are presently working arduous on updates and fixes, however we took 14+ days to get updates accepted on PlayStore. We are additionally engaged on the iOS model however as Indie dev we now have arduous time on scheduling this operation.
Let me know what do you consider it!
I additionally developed the sport website https://highstonegames.com/monster-splitter
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