Game Development Multithreading in further giant MMO worlds Team FunTrove - October 25, 2022 0 [ad_1] Multithreading in further giant MMO worlds – Game Development Stack Exchange Stack Exchange Network Stack Exchange community consists of 182 Q&A communities together with Stack Overflow, the biggest, most trusted on-line neighborhood for builders to study, share their data, and construct their careers. Visit Stack Exchange Log in Sign up Game Development Stack Exchange is a query and reply web site for skilled and impartial recreation builders. It solely takes a minute to enroll. Sign as much as be part of this neighborhood Anybody can ask a query Anybody can reply The finest solutions are voted up and rise to the highest Asked right this moment Viewed 2 occasions $begingroup$ How is a gameworld of tremendous giant measurement dealt with? I used to be all the time questioning how video games deal with giant MMO worlds. Until now I assumed that separation of areas was the important thing for video games like World of Warcraft. In WoW there are continents, which can be dealt with by totally different threads. And every continent may be multiphased and every part can be dealt with by totally different thread. But just lately I began taking part in a recreation known as Dual Universe. This recreation includes a single shard house of measurement greater than 100 000km x 100 000km x 100 000km. There isn’t any loading when transferring round and you may be wherever along with your 2m tall character and construct something of even smaller measurement. So, how is that this attainable? Do they simply have one core to course of this complete recreation world? (after all use totally different threads for networking, person enter validation, database, and so on) Or did they provide you with a way the right way to cut up recreation world into zones and deal with every one by totally different thread after which do some syncing and handovers when one thing occurs close to the zone edges? I all the time thought that that is unimaginable, as a result of all MMOs do some type of world splitting like continents/planets/photo voltaic methods/realms. requested 1 min in the past $endgroup$ You should log in to reply this query. default Your privateness By clicking “Accept all cookies”, you agree Stack Exchange can retailer cookies in your machine and disclose data in accordance with our Cookie Policy. Accept all cookies Customize settings [ad_2] LEAVE A REPLY Cancel reply Please enter your comment! Please enter your name here You have entered an incorrect email address! Please enter your email address here Save my name, email, and website in this browser for the next time I comment.