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Overwatch 2 has lastly arrived, bringing a ton of change to the hero shooter. That means a change to 5v5, a brand new battle go, and new heroes to kick off the launch. One of these new heroes is Sojourn, a brand new DPS hero with a high-powered machine gun that can also be a railgun. While Sojourn has been a identified amount to the Overwatch group for fairly a while, she is now truly within the recreation and can be utilized. Here’s every part you might want to learn about Sojourn.
Sojourn overview
Sojourn is an offense centered DPS character, who primarily offers injury utilizing her gun and its two modes of firing. For anybody who has hung out taking part in Soldier 76, you will know that Sojourn offers the vast majority of her injury by taking pictures. While she does have one damage-dealing potential in her Disruptor Shot, the primary methodology of getting kills is utilizing the machine gun hearth to deal injury and cost the secondary hearth, which shoots a railgun beam. The railgun beam, particularly at a excessive cost, can deal a major quantity of harm. It may one-shot most DPS and healers (anybody with 200 well being) at full cost in case you hit a headshot and does about 75% of that in case you hit them within the physique.
That means the first technique for killing somebody is to open with the machine gun hearth and end with the railgun, since that combo can be faster than most different enemies assaults at medium vary. Sojourn is not nice in long-range firefights as a result of her main hearth not being hit-scan like another DPS characters, however as a substitute a projectile that has a slight lead time on it.
Sojourn’s talents
Railgun: Primary hearth quickly shoots bullets, secondary hearth shoots a beam that’s charged by dealing injury.
Power Slide: Sojourn has a floor slide that shortly strikes her throughout the map and will be canceled right into a excessive leap.
Disruptor Shot: Launch an power burst that snares and offers injury to enemies inside it.
Ultimate Ability Overclock: The secondary hearth of her weapon auto-recharges for a brief length and charged photographs pierce enemies.
Sojourn is a front-line DPS, so long as you retain shifting
Sojourn has the injury output to be on the frontlines of any struggle, however she does not have a therapeutic potential like among the different frontline heroes, like Reaper and Soldier 76. Between her Disruptor Shot, which might sluggish enemies down and make them simpler to both kill or disengage from, and her Power Slide, her quick motion could make up for her lack of self-heal. That does imply you will have to be sure to are always shifting across the area, making it tougher for folks to hit you.
But she’s not an excellent defender
Sojourn’s largest downfall is that she is especially nice on protection. For modes like Control Point or Push, this is not a giant deal since these recreation modes are only one extended firefight, however for Payload, she is not nice for protection. The purpose for that is that her main gunfire does not have nice vary as a result of it not being hit-scan and you might want to be constantly dealing injury with a view to preserve her alt-fire charged. This implies that sitting at a chokepoint or making an attempt to carry a management level down places Sojourn at a drawback in comparison with another DPS characters. Sojourn is great when you’re always within the struggle and dealing injury, however sitting again and ready on your opponent just isn’t excellent for Sojourn.
Her final potential could be a recreation changer if the enemy is all collectively
Sojourn’s final potential depends by yourself ability of having the ability to constantly hit with the railgun hearth, however in case you have respectable goal, it will probably flip the tide of battle. There is not a lot construct as much as it like with Cassidy’s Deadeye nor does it nonetheless take the identical period of time to kill enemies like Soldier 76’s Visor. Instead, Sojourn will get to deal high-damage assaults together with her railgun 5 to 6 occasions throughout the final and it will probably pierce by enemies. That means if your entire enemy workforce is stacked up close to one another, you possibly can simply get a triple kill and deal some injury to the remaining enemies. Since it fees so shortly too, the enemy workforce does not have a lot time to scatter once they hear the last word getting used.
Sojourn pairs properly with most workforce comps, however will be hard-countered by Pharah
While her defensive expertise aren’t spectacular, Sojourn is a reasonably versatile DPS character, so she works properly with most workforce comps. Her quick motion implies that she does not want a tough pushing tank and she will be able to deal injury at most ranges, so she will be able to pair properly with an in depth ranged DPS character like Reaper or with a long-ranged character like Widowmaker or Ashe. The solely time Sojourn won’t work is in case you want a hit-scan character to focus an enemy Pharah. Sojourn usually fills the identical position as Soldier or Cassidy, however not being hitscan means she can have a tough time taking down a Pharah. Her secondary railgun can hit a flying Pharah, however you will not be capable of deal sufficient injury in a 1v1 to make use of it. If your different DPS is not hit-scan, you’ll seemingly want to modify.
Other Sojourn ideas
- The slide will be canceled right into a leap at any level throughout it, so you need to use it each early or late to throw off your opponents.
- The railgun shot doesn’t have a conventional cooldown and is simply restricted by your personal potential to deal injury.
- While the Disruptor Shot offers some injury, its finest use is slowing down a quick enemy like Genji or Tracer, making it a little bit simpler to hit your photographs.
- Sojourn’s main hearth is simpler to hit at medium to shut vary, so use the slide to shut the hole, until your opponent would achieve the benefit, like a Reaper.
- While you might want to be within the firefight to take full benefit of her talents, until you recognize the place all of the medkits are on every map, be sure to aren’t leaving your healers too far behind.
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