Lightning and thunders and whirlpools (sea tornados) results must create through the use of Cocos particles anybody earlier than created this results please recommend me how to do that any reference please share with me. Thanks
https://retailer.cocos.com/app/en/element/3004
https://retailer.cocos.com/app/en/element/2329
You can check with some retailer examples
Thanks for assist we will use this for 2D video games? I’m engaged on ship sport so want Lightning and thunders and whirlpools (sea tornados) results so.
ParticleSystem (3D) can’t be positioned inside Canvas, however in the event you use one other 3D area digicam to make them overlap in your canvas digicam, it would work.
But if you would like the particle to sync along with your 2D objects, you’d higher use ParticleSystem2D
Ok thanks for the data