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There was a time in multiplayer first-person shooters when Capture The Flag modes have been as ubiquitous as Battle Royales. Also like Battle Royales, it was a mod that was liable for that ubiquity: Threewave CTF for Quake.
Now you possibly can extra simply play Threewave CTF once more. Bethesda introduced throughout Quakecon in the present day that Threewave Capture The Flag was now a part of their enhanced Quake launch, with 9 maps, the grappling hook and new enhancements.
Threewave CTF was developed by Zoid Kirsch and initially launched in 1996. The mod developed over time to additionally embody a grappling hook and 4 power-up runes for groups to combat over, and ultimately grew to become in style sufficient that Kirsch was employed by id Software to make the mode a local inclusion in Quake 2 and Quake 3.
Now that mode has returned in Quake Update 4. It comes with 9 maps, all from the unique mod, together with these created by id Software builders Tim Willits and American McGee. The replace additionally makes some enhancements, together with “an improved flag standing show” to let whether or not the flag is secure, crew scoring, a “trendy interface”, and improved lighting and fog within the ranges. You can learn extra about Quake Update 4 on the Bethesda weblog.
I by no means performed Threewave CTF, however Capture The Flag was amongst my favorite methods to play Quake 2 and three, and I believe it stays a fantastic mode in trendy video games. It’s nice that this piece of gaming historical past is now extra more likely to be performed, and good to have an excuse to write down about Threewave 26 years after it was first launched. My fingers are crossed that Update 5 offers me an excuse to write down about Quake Rally.
You can discover particulars of Quakecon’s different streams right here.
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