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I’ve seen a pair totally different solutions or bizarre workarounds to this matter: Package folders often simply go straight into the Assets folder, just about turning all the things into an enormous mess.
Here’s a associated however outdated query to this: Import Unity Package Into Specific Folder
I am unable to think about that there isn’t a approach to clear this up with out doing bizarre workarounds like that. Do professionally developed video games like Rust and Yooka-Layle actually simply have a messy Assets folder?
I’ve learn that transferring the folders will trigger issues down the road, if packages have hard-coded paths or throughout updating. This data is a couple of years outdated by now, is that also an actual concern?
I’m at present getting to a degree the place my Assets folder comprises extra exterior packages (NuGet, TextMeshPro, Ink, and so forth, and so forth) than my very own, and its getting pretty chaotic.
Can I transfer my exterior packages to a special folder?
(Out of curiosity: how do massive recreation productions deal with this? Do they simply reside with the chaos?)
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