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I’m presently making an attempt to make an AI for my 2D Fighting Game like Brawlhalla or Super Smash Bros. The drawback is that I do not know the best way to go round doing it, like what algorithm ought to I exploit. The strategies I’ve discovered like mini-max would take to lengthy to make choices and finite state machine appears a bit to easy to make it even barely tough. I do have time on my facet if that helps.
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