Home Game Development unity – How to create a LUT from authentic and processed photographs (not completely the identical)?

unity – How to create a LUT from authentic and processed photographs (not completely the identical)?

0
unity – How to create a LUT from authentic and processed photographs (not completely the identical)?

[ad_1]

I want to create a sure LUT for my recreation in Unity.
The traditional method can be to take a screenshot in your recreation, course of this screenshot in a picture editor like Photoshop / GIMP after which calculate the LUT from that.

I want to re-create the LUT used within the film Memories of Murder.

I don’t have entry to the un-processed movie materials, so I can’t robotically create the LUT as I’d usually do with the above strategy.

The closest comparability between the unique colours and the processed model that I might get had been these photographs.

I captured them from the making of.

enter image description here

enter image description here

Is there any solution to create a LUT from these 2 photographs someway even when they do not present exactely the identical second?

[ad_2]

LEAVE A REPLY

Please enter your comment!
Please enter your name here