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my query is extra of a the way to than a difficulty! The problem im dealing with is on the way to gentle my worlds. Current sport setup contains scenes being loaded in additive mode because the participant progresses the sport. So every scene is an island which ought to have its personal gentle supply, results and submit processing. In every island is a portal that when unlocked masses one other scene within the additive mode with a teleport script that the participant can go inside and seem within the subsequent “world”, no loading screens! Once i do work together with the portal and cargo the brand new world , since i even have a lightweight supply there it brightens us the entire world and never simply this one. I’m type of confused by which lighting to make use of, real-time/baked? i perceive that baked works higher for static geometry which i do have, however since some “worlds” can have day / night time cycles i do not know the way to transfer on and the way to design/gentle every scene with out interfering with the one the participant could be at present on! Thank you!
edit : The first scene does get unloaded as soon as the participant passes by means of the portal, however whereas each worlds are on collectively the second “Sun” messes all the things up.
Also the portal system im utilizing is actual time and permit the consumer to see the subsequent world and lightweight situation
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