
[ad_1]
Game Development Stack Exchange is a query and reply web site for skilled and unbiased sport builders. It solely takes a minute to enroll.
Anybody can ask a query
Anybody can reply
The greatest solutions are voted up and rise to the highest
Asked
Viewed
1k occasions
Whenever I strive to attract from the tile palette, that is the outcome. why does this occur? I’ve tried messing round with the palette, how the sprite editor has sliced the tiles and performed round with the anchors and cell sizes, however to no avail. I discovered just a few threads about offset tiles within the tile map, nevertheless it does not assist in any respect. Any leads as to why this occurs?
$endgroup$
2
Somehow fastened it by tweaking the Tilemap’s anchor to X: 0.5, Y: 0.5. Unsure as to why, nevertheless it labored. Sprite decision was 4000×2400 and pixel per unit 100. Slicing was centered to 100×100.
$endgroup$
You should log in to reply this query.
Not the reply you are searching for? Browse different questions tagged .
lang-cs
[ad_2]