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Games Workshop have introduced Warhammer Quest: Cursed City – Nemesis. This is the second enlargement to Games Workshop’s best-selling board recreation, one the place gamers enter the town of Ulfenkarn and defend its inhabitants from legions of the undead. It will even be the ultimate enlargement for the board recreation, containing one final main boss battle to tie issues up.
Warhammer Quest: Cursed City – Nemesis
According to an official Warhammer Community publish, Warhammer Quest: Cursed City – Nemesis will comprise one final questline. Players will likely be tasked with defending the doomed townsfolk from Radukar the Wolf, Ulfenkarn’s undead tyrannical ruler. The Nemesis enlargement will embrace the next:
- A brand new Quest Book stuffed with guidelines and narrative quests in addition to lore about Radukar
- 25 new tokens and counters. This contains 8 Sinkhole Tokens, which deal extra harm to both heroes or hostiles.
- 8 Paragon Class Trait Cards
- 5 Encounter Cards
- A Nemesis Quest Card
In addition, Warhammer Quest: Cursed City – Nemesis will embrace some new mechanics. For gamers, there are Major Actions and Exalt Tokens. Major Actions have a price of seven or extra, permitting gamers to carry out extra complicated duties. Exalt Tokens could make heroes impressed in the beginning of a quest. As for the baddies they’ve Reborn Evil, permitting them to return to the sport after being defeated. So do not get too snug should you assume you’ve got killed these horrors for good.

All of this does include a catch. Warhammer Quest: Cursed City – Nemesis accommodates no new miniatures. If you need to play this new content material as supposed, you’ll need one Wight King, Necromancer, Grave Guard, Vargheist, and Dire Wolve unit every. You will even want a duplicate of Warhammer Quest: Cursed City and Nightwars.
There is presently no launch date or worth for Warhammer Quest: Cursed City – Nemesis.
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