Default scroll view with lots of kids (for instance, I’ve 1000 objects within the array) makes dangerous efficiency.
So, I implement recycle listview will pool ( like android listing view with adapter), each scroll, i’ll take away node that’s outdoors mother or father node and fill a node to clean. In iOS and net, the efficiency is nice, however in Android, fps drop down from 59,60 to 35 when scrolling.
Please assist me repair this drawback.
If you put up your recycle listview within the discussion board, individuals who see it is going to be pleased that can assist you out.
Thank for reply, right here is my instance:
NewProject_2.zip (2.2 MB)
And right here is display file:
As you’ll be able to see, i solely add and take away node when scrolling, it means, i don’t replace any youngster view, however the fps nonetheless dropdown.
I check in my android POCO C40, it not good gadget, however it’s nonetheless horrible efficiency.
Does anybody need to face this drawback?
I had problem when change from inactive to energetic. Then I made a decision to have all object totally clear, and alter the opacity to take away freezes, nevertheless it was few variations beneath