Home Game Development AudioPlayer::rotateBufferThread crashes. v2.4.9. iOS – Cocos Creator

AudioPlayer::rotateBufferThread crashes. v2.4.9. iOS – Cocos Creator

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AudioPlayer::rotateBufferThread crashes. v2.4.9. iOS – Cocos Creator

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Hello! It nonetheless occurs on model 2.4.9.

Crashed: Thread
0  OpenAL                         0x58f8 void std::__1::__tree_remove<std::__1::__tree_node_base<void*>*>(std::__1::__tree_node_base<void*>*, std::__1::__tree_node_base<void*>*) + 268
1  OpenAL                         0x76b0 CleanUpDeadBufferList() + 432
2  OpenAL                         0xe494 alBufferData + 192
3  MyApp-mobile                   0xd3fc00 cocos2d::AudioPlayer::rotateBufferThread(int) + 7227524
4  MyApp-mobile                   0xd3fe50 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (cocos2d::AudioPlayer::*)(int), cocos2d::AudioPlayer*, unsigned int> >(void*) + 7228116
5  libsystem_pthread.dylib        0x19ac _pthread_start + 148
6  libsystem_pthread.dylib        0xe68 thread_start + 8

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